Difference between revisions of "Resources"
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− | ''' | + | |colspan="2"|Resources are buildings that are the source of a [[Material|'''Basic Material''']]. These buildings do not require '''[[Material]]s''' to operate, however, some extensions that can be added will increase the productivity of the resource whilst consuming a different '''[[Material]]'''. |
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− | <!-- per2: | + | Each [[Ages|'''Era''']] adds some new resources to the Map. Furthermore, some of the resource buildings and/or their extensions will gain electrification bonus production in [[Ages#EraV|'''5th Era''']]. Look in the building info window for energy icon [[File:e_energy.png|16px|link=Electrification]]. If it is lit, the production has the electrification bonus. If it is unlit, the bonus is inactive. That could be caused by either the resource building not being connected to the electrical network, or the network has reached its capacity. For more details see '''[[Electrification]]'''. |
+ | |||
+ | Further updates will come with new resources. | ||
+ | | class="nomobile" style="vertical-align:bottom" rowspan="2"|{{Game Manual}} | ||
+ | |- | ||
+ | | style="vertical-align:Top"| <div class="col7"> | ||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable | ||
+ | ![[Ages#EraI|Early Steam Era I]] | ||
+ | |- | ||
+ | | | ||
+ | [[File:Icon_Forest.png|36px|link=Forest]] [[Forest]] | ||
+ | |||
+ | [[File:Icon_Coal.png|36px|link=Coal Mine]] [[Coal Mine]] | ||
+ | |||
+ | |}</div> | ||
+ | |||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable style="vertical-align:top" | ||
+ | ![[Ages#EraII|Steam Era II]] | ||
+ | |- | ||
+ | | | ||
+ | [[File:Icon_Ore.png|36px|link=Iron Ore Mine]] [[Iron Ore Mine]] | ||
+ | |}</div> | ||
+ | |||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable style="vertical-align:top" | ||
+ | ![[Ages#EraIII|Early Diesel Era III]] | ||
+ | |- | ||
+ | |[[File:Icon Oil Wells.png|36px|link=Oil Wells]] [[Oil Wells]] | ||
+ | |}</div> | ||
+ | |||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable style="vertical-align:top" | ||
+ | ![[Ages#EraIV|Diesel Era IV]] | ||
+ | |- | ||
+ | |[[File:Icon_Sand_Quarry.png|36px|link=Sand Quarry]] [[Sand Quarry]] | ||
+ | |}</div> | ||
+ | |||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable style="vertical-align:top" | ||
+ | ![[Ages#EraV|Early Electric Era V]] | ||
+ | |- | ||
+ | |[[File:Icon_Farm.png|36px|link=Farm]] [[Farm]] | ||
+ | |}</div> | ||
+ | |||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable style="vertical-align:top" | ||
+ | ![[Ages#EraVI|Electric Era VI]] | ||
+ | |- | ||
+ | |[[File:Icon_Limestone_Quarry.png|36px|link=Limestone Quarry]] [[Limestone Quarry]] | ||
+ | |}</div> | ||
+ | |||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable style="vertical-align:top" | ||
+ | ![[Ages#EraVII|Modern Era VII]] | ||
+ | |- | ||
+ | | | ||
+ | |}</div> | ||
+ | |||
+ | <div style="float:left;width:100%"> | ||
+ | |||
+ | |} | ||
+ | |||
+ | <!-- | ||
+ | ==[[Ages#EraI|Early Steam Era I]]== | ||
+ | * [[File:Icon_Forest.png|50px|link=Forest]][[Forest]] | ||
+ | * [[File:Icon_Coal.png|50px|link=Coal Mine]][[Coal Mine]] | ||
+ | * [[File:Icon_Town.png|50px|link=Town]][[Town]] | ||
+ | |||
+ | ==[[Ages#EraII|Steam Era II]]== | ||
+ | * [[File:Icon_Ore.png|50px|link=Iron Ore Mine]][[Iron Ore Mine]] | ||
+ | * [[File:Icon_Post.png|50px|link=Post Office]][[Post Office]] | ||
+ | |||
+ | per2:shouldnt be Passangers and Mail here as well or is it going to be in other tab? --> | ||
+ | |||
+ | [[Category:Game Content]] | ||
+ | [[Category:Buildings]] | ||
+ | [[Category:Resources]] |
Latest revision as of 06:38, 13 February 2022
Resources are buildings that are the source of a Basic Material. These buildings do not require Materials to operate, however, some extensions that can be added will increase the productivity of the resource whilst consuming a different Material.
Each Era adds some new resources to the Map. Furthermore, some of the resource buildings and/or their extensions will gain electrification bonus production in 5th Era. Look in the building info window for energy icon . If it is lit, the production has the electrification bonus. If it is unlit, the bonus is inactive. That could be caused by either the resource building not being connected to the electrical network, or the network has reached its capacity. For more details see Electrification. Further updates will come with new resources. |
Game Manual
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