Difference between revisions of "Sawmill"
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[[File:Sawmill_Plain.png|400px]] | [[File:Sawmill_Plain.png|400px]] | ||
− | The Sawmill building converts Logs | + | The Sawmill building converts Logs([[File:icon logs.png|16px]]) to Timber([[File:icon timber.png|16px]]) which has a variety of uses. Logs([[File:icon logs.png|16px]]) are produced by [[Forest|forests]] and need to be delivered to a sawmill in order to be converted into Timber([[File:icon timber.png|16px]]). |
− | The base unit of the Sawmill consumes 3 Logs and produces 2 Timber every [[Game tick]]. | + | Timber is a versatile resource that is required for Token production, Improving Efficiency and completing challenges. Timber can be delivered to: [[Toolworks]], [[Coal Mine|Coal Mines]], [[Iron Ore Mine|Iron Ore Mines]] and the Ruined Church. |
+ | |||
+ | ==Processes== | ||
+ | |||
+ | The base unit of the Sawmill consumes 3 Logs([[File:icon logs.png|16px]]) and produces 2 Timber([[File:icon timber.png|16px]]) every [[Game tick]]. 3 of the extensions that can be added to the sawmill increase the capacity of the Log([[File:icon logs.png|16px]]) to Timber([[File:icon timber.png|16px]]) Process. The steam | ||
+ | Sawmill extension provides a large production bonus, however it requires an additional resource of coal([[File:icon coal.png|16px]]) to work. The Toyshop extension adds a new process to the sawmill that converts Logs([[File:icon logs.png|16px]]) into Money Tokens([[File:token money.png|16px]]). With all extensions added to a single sawmill, the building will consume roughly 9.13 Logs([[File:icon logs.png|16px]]) and 1 Coal([[File:icon coal.png|16px]]) while producing 8.43 Timber([[File:icon timber.png|16px]]) and 2 Money Tokens([[File:token money.png|16px]]) every [[Game tick| Tick]]. | ||
+ | |||
+ | The base production process for the sawmill is shown below: | ||
[[File:Sawmill_Plain_Details.png]] | [[File:Sawmill_Plain_Details.png]] | ||
− | + | ==Extensions== | |
{| class="wikitable" | {| class="wikitable" | ||
! Image | ! Image | ||
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| [[File:Sawmill_Employee_Quarters.png|200px]] | | [[File:Sawmill_Employee_Quarters.png|200px]] | ||
| [[File:Sawmill_Employee_Quarters_Details.png]] | | [[File:Sawmill_Employee_Quarters_Details.png]] | ||
− | | 1 Log | + | | 1 Log([[File:icon logs.png|16px]]) |
− | | 1 Timber | + | | 1 Timber([[File:icon timber.png|16px]]) |
| 3 Ticks | | 3 Ticks | ||
| 1x1 | | 1x1 | ||
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| [[File:Sawmill_Toyshop.png|200px]] | | [[File:Sawmill_Toyshop.png|200px]] | ||
| [[File:Sawmill_Toyshop_Details.png]] | | [[File:Sawmill_Toyshop_Details.png]] | ||
− | | 1 Log | + | | 1 Log([[File:icon logs.png|16px]]) |
− | | 2 Money Tokens | + | | 2 Money Tokens([[File:token money.png|16px]]) |
| 1 Tick | | 1 Tick | ||
| 1x1 | | 1x1 | ||
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| [[File:Sawmill_Storage.png|200px]] | | [[File:Sawmill_Storage.png|200px]] | ||
| [[File:Sawmill_Storage_Details.png]] | | [[File:Sawmill_Storage_Details.png]] | ||
− | | 2 Logs | + | | 2 Logs([[File:icon logs.png|16px]]) |
− | | 1 Timber | + | | 1 Timber([[File:icon timber.png|16px]]) |
| 2 Ticks | | 2 Ticks | ||
| 2x2 | | 2x2 | ||
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| [[File:Sawmill_Steam.png|200px]] | | [[File:Sawmill_Steam.png|200px]] | ||
| [[File:Sawmill_Steam_Details.png]] | | [[File:Sawmill_Steam_Details.png]] | ||
− | | 1 Coal & 3 Logs | + | | 1 Coal([[File:icon coal.png|16px]]) & 3 Logs([[File:icon logs.png|16px]]) |
− | | 5 Timber | + | | 5 Timber([[File:icon timber.png|16px]]) |
| 1 Tick | | 1 Tick | ||
| 2x1 | | 2x1 | ||
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| [[File:Drying storage.png|200px]] | | [[File:Drying storage.png|200px]] | ||
| [[File:Drying storage_Details.png]] | | [[File:Drying storage_Details.png]] | ||
− | | 4 Logs | + | | 4 Logs([[File:icon logs.png|16px]]) |
− | | 3 Timber | + | | 3 Timber([[File:icon timber.png|16px]]) |
| 5 Ticks | | 5 Ticks | ||
| 3x1 | | 3x1 |
Revision as of 19:17, 24 October 2017
Game Manual
- Basics
- Game content
- Infrastructure
- Vehicles
The Sawmill building converts Logs() to Timber() which has a variety of uses. Logs() are produced by forests and need to be delivered to a sawmill in order to be converted into Timber().
Timber is a versatile resource that is required for Token production, Improving Efficiency and completing challenges. Timber can be delivered to: Toolworks, Coal Mines, Iron Ore Mines and the Ruined Church.
Processes
The base unit of the Sawmill consumes 3 Logs() and produces 2 Timber() every Game tick. 3 of the extensions that can be added to the sawmill increase the capacity of the Log() to Timber() Process. The steam Sawmill extension provides a large production bonus, however it requires an additional resource of coal() to work. The Toyshop extension adds a new process to the sawmill that converts Logs() into Money Tokens(). With all extensions added to a single sawmill, the building will consume roughly 9.13 Logs() and 1 Coal() while producing 8.43 Timber() and 2 Money Tokens() every Tick.
The base production process for the sawmill is shown below: