Difference between revisions of "Coal Mine"
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{{Game Manual}} | {{Game Manual}} | ||
− | [[File:Coal Mine Default Model.PNG]] | + | [[File:Coal Mine Default Model.PNG|500px]] |
− | The Coal Mine | + | The Coal Mine is the main source of Coal [[File:icon coal.png|16px|link=material]], which can be sent for processing at '''[[Toolworks]]''' to become Coal Tokens [[File:token coal.png|16px|link=token]] or it can be combined with Iron Ore [[File:icon iron ore.png|16px|link=material]] at a '''[[Foundry]]''' to create Iron [[File:icon iron.png|16px|link=material]] and Coal Tokens [[File:token coal.png|16px|link=token]]. In 4th era coal is being used as fuel to produce steel [[File:Icon_steel.png|16px|link=material]] in steelworks and from [[Ages#EraV|'''5th era''']] on it is needed as fuel in [[Coal_Power_Plant|'''Coal Power Plant''']] to generate electricity. Thus coal mining becomes critical throughout the whole game. |
+ | ==Processes== | ||
+ | The base version of the Coal Mine generates 1 Coal [[File:icon coal.png|16px|link=material]] per '''[[Game tick]]'''. The capacity of the mine can be extended using 5 extension buildings that can be built on adjacent tiles to the base Coal Mine building. Three of the extensions providing increase to the Coal [[File:icon coal.png|16px|link=material]] output of the mine could be build immediately. The ''Second Hearframe'' will be available in 2dn era and the ''Third Headframe'' will become available in 5th era of the game. Of all extensions the ''Second and Third Headframes'' provide the largest increase to Coal [[File:icon coal.png|16px|link=material]] production. The ''Timber Tunnel Supports'' extension adds a new process that consumes Timber [[File:icon timber.png|16px|link=material]] while providing another large increase to Coal [[File:icon coal.png|16px|link=material]] production. When all extensions are built around a Coal Mine, it consumes 0.5 Timber [[File:icon timber.png|16px|link=material]] and produces 8 Coal [[File:icon coal.png|16px|link=material]] per '''[[Game tick]]'''.<br/> | ||
+ | Some of the buildings can be connected to the electrical network [[File:E_energy.png|16px|link=Electrification]] from [[Ages#EraV|'''Era 5''']] onward, which will increase their production. The amount of electrification production bonus (if applicable) is shown in the brackets at each extension. | ||
− | {| class="wikitable" | + | The base process of the Coal Mine is: |
− | ! | + | |
− | ! | + | {| class="wikitable transformable " style=text-align:center |
− | ! | + | !Image |
+ | !Name | ||
+ | !Consumes | ||
+ | !Produces | ||
+ | ![[Game_tick|Ticks]] to<br/>complete | ||
+ | !Building<br/>dimension (tiles) | ||
+ | |- | ||
+ | | [[File:Coal_Mine.png|x120px]] | ||
+ | | Coal mine | ||
+ | | - | ||
+ | | 1 [[File:icon coal.png|16px|link=Material]] + (1 [[File:icon coal.png|16px|link=Material]])[[File:E_energy.png|16px|link=Electrification]] | ||
+ | | 1 | ||
+ | | Random shape <br/>(4 tiles total) | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Extensions== | ||
+ | |||
+ | {| class="wikitable transformable " style=text-align:center | ||
+ | !Image | ||
+ | !Name | ||
+ | !Cost | ||
+ | !Consumes | ||
+ | !Produces | ||
+ | ![[Game_tick|Ticks]] to<br/>complete | ||
+ | !Building dimension<br/>(tiles) | ||
+ | !Unlocked<br/>at epoch | ||
+ | |- | ||
+ | | [[File:Coal_storage.png|x120px]] | ||
+ | | Coal storage | ||
+ | | 120 [[File:token money.png|16px|link=Token]] | ||
+ | | - | ||
+ | | 1 [[File:icon coal.png|16px|link=Material]] | ||
+ | | 2 | ||
+ | | 1x2 | ||
+ | | - | ||
|- | |- | ||
− | | [[File: | + | | [[File:Maintenance_shed.png|x120px]] |
− | | | + | | Maintenance shed |
− | | | + | | 40 [[File:token money.png|16px|link=Token]]<br/>80 [[File:token coal.png|16px|link=Token]] |
+ | | - | ||
+ | | 1 [[File:icon coal.png|16px|link=Material]] | ||
+ | | 1 | ||
+ | | 1x1 | ||
+ | | - | ||
|- | |- | ||
− | | [[File: | + | | [[File:Timber_Tunnel_Supports.png|x120px]] |
− | | | + | | Timber tunnel supports |
+ | | 200 [[File:token money.png|16px|link=Token]]<br/>20 [[File:token timber.png|16px|link=Token]] | ||
+ | | 1 [[File:icon timber.png|16px|link=Material]] | ||
+ | | 3 [[File:icon coal.png|16px|link=Material]] | ||
+ | | 2 | ||
| 1x1 | | 1x1 | ||
+ | | - | ||
|- | |- | ||
− | | [[File: | + | | [[File:Second_Headframe.png|x120px]] |
− | | | + | | Second headframe |
+ | | 50 [[File:token iron.png|16px|link=Token]] | ||
+ | | - | ||
+ | | 2 [[File:icon coal.png|16px|link=Material]] + (1 [[File:icon coal.png|16px|link=Material]])[[File:E_energy.png|16px|link=Electrification]] | ||
+ | | 1 | ||
| 1x1 | | 1x1 | ||
+ | | 2 | ||
|- | |- | ||
− | | [[File: | + | | [[File:Second_Headframe.png|x120px]] |
− | | | + | | Third headframe |
+ | | 10 [[File:token electricity.png|16px|link=Token]]<br/>20 [[File:token steel.png|16px|link=Token]] | ||
+ | | - | ||
+ | | 2 [[File:icon coal.png|16px|link=Material]] + (1 [[File:icon coal.png|16px|link=Material]])[[File:E_energy.png|16px|link=Electrification]] | ||
+ | | 1 | ||
| 1x1 | | 1x1 | ||
+ | | 5 | ||
|} | |} | ||
+ | [[Category:Game Content]] | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Resources]] | [[Category:Resources]] |
Latest revision as of 20:45, 6 February 2022
Game Manual
- Basics
- Game content
- Infrastructure
- Vehicles
The Coal Mine is the main source of Coal , which can be sent for processing at Toolworks to become Coal Tokens or it can be combined with Iron Ore at a Foundry to create Iron and Coal Tokens . In 4th era coal is being used as fuel to produce steel in steelworks and from 5th era on it is needed as fuel in Coal Power Plant to generate electricity. Thus coal mining becomes critical throughout the whole game.
Processes
The base version of the Coal Mine generates 1 Coal per Game tick. The capacity of the mine can be extended using 5 extension buildings that can be built on adjacent tiles to the base Coal Mine building. Three of the extensions providing increase to the Coal output of the mine could be build immediately. The Second Hearframe will be available in 2dn era and the Third Headframe will become available in 5th era of the game. Of all extensions the Second and Third Headframes provide the largest increase to Coal production. The Timber Tunnel Supports extension adds a new process that consumes Timber while providing another large increase to Coal production. When all extensions are built around a Coal Mine, it consumes 0.5 Timber and produces 8 Coal per Game tick.
Some of the buildings can be connected to the electrical network from Era 5 onward, which will increase their production. The amount of electrification production bonus (if applicable) is shown in the brackets at each extension.
The base process of the Coal Mine is:
Image | Name | Consumes | Produces | Ticks to complete |
Building dimension (tiles) |
---|---|---|---|---|---|
Coal mine | - | 1 + (1 ) | 1 | Random shape (4 tiles total) |
Extensions
Image | Name | Cost | Consumes | Produces | Ticks to complete |
Building dimension (tiles) |
Unlocked at epoch |
---|---|---|---|---|---|---|---|
Coal storage | 120 | - | 1 | 2 | 1x2 | - | |
Maintenance shed | 40 80 |
- | 1 | 1 | 1x1 | - | |
Timber tunnel supports | 200 20 |
1 | 3 | 2 | 1x1 | - | |
Second headframe | 50 | - | 2 + (1 ) | 1 | 1x1 | 2 | |
Third headframe | 10 20 |
- | 2 + (1 ) | 1 | 1x1 | 5 |