Difference between revisions of "Forest"

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[[File:Forest Default Model.PNG]]
 
[[File:Forest Default Model.PNG]]
  
The Forest is the primary source of Logs([[File:icon logs.png|16px]]), which are used by [[Sawmill]]s in order to produce Timber([[File:icon timber.png|16px]]). One of the extensions to the Forest will alow it to also produce a limited amount of Coal([[File:icon coal.png|16px]]). All the resources that the forest produces can be transported by rail using [[Wagons#Log|Log Transporter Wagons]] and [[Wagons#Coal| Coal Wagons]]
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The Forest is the primary source of Logs [[File:icon logs.png|16px]], which are used by [[Sawmill]]s in order to produce Timber [[File:icon timber.png|16px]]. One of the extensions to the Forest will alow it to also produce a limited amount of Coal [[File:icon coal.png|16px]]. All the resources that the forest produces can be transported by rail using [[Wagons#Log|Log Transporter Wagons]] and [[Wagons#Coal| Coal Wagons]]
  
 
==Processes==
 
==Processes==
  
The base version of the Forest generates 1 log([[File:icon logs.png|16px]]) per [[Game tick]]. Three extensions can be added to the forest in order to increase the Log([[File:icon logs.png|16px]]) production of the forest, of these extensions the "Clearing" provides the largest overall increase in production. Meanwhile the Charcoal Kiln adds Coal([[File:icon coal.png|16px]]) production to the forest, this extension is best used in conjunction with the "Steam Sawmill" extension of the [[Sawmill]], as it supplies the building with the necessary coal to operate. With all the extensions added to the forest, it will produces roughly 3.16 Logs([[File:icon logs.png|16px]]) and 1 Coal([[File:icon coal.png|16px]]) per [[Game tick]].
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The base version of the Forest generates 1 Log [[File:icon logs.png|16px]] per [[Game tick]]. Three extensions can be added to the forest in order to increase the Log [[File:icon logs.png|16px]] production of the forest, of these extensions the "Clearing" provides the largest overall increase in production. Meanwhile the Charcoal Kiln adds Coal [[File:icon coal.png|16px]] production to the forest, this extension is best used in conjunction with the "Steam Sawmill" extension of the [[Sawmill]], as it supplies the building with the necessary coal to operate. With all the extensions added to the forest, it will produces roughly 3.16 Logs [[File:icon logs.png|16px]] and 1 Coal [[File:icon coal.png|16px]] per [[Game tick]].
  
  
 
==Challenges==
 
==Challenges==
During the Deforestation Challenge, one of the forests in the map will produce 4 Logs([[File:icon logs.png|16px]]) and 1 Coal([[File:icon coal.png|16px]]) per tick, the challenge requires the player to remove 1000 Logs([[File:icon logs.png|16px]]) from the selected forest, within 10 years of being issued the challenge.
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During the Deforestation Challenge, one of the forests in the map will produce 4 Logs [[File:icon logs.png|16px]] and 1 Coal [[File:icon coal.png|16px]] per tick, the challenge requires the player to remove 1000 Logs [[File:icon logs.png|16px]] from the selected forest, within 10 years of being issued the challenge.
  
 
==Extensions==
 
==Extensions==
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trees are sheltered from animals and the weather.
 
trees are sheltered from animals and the weather.
 
| None
 
| None
| 1 Log([[File:icon logs.png|16px]])
+
| 1 Log [[File:icon logs.png|16px]]
 
| 2 Ticks
 
| 2 Ticks
 
| 2x1
 
| 2x1
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for forest management.
 
for forest management.
 
| None
 
| None
| 2 Logs([[File:icon logs.png|16px]])
+
| 2 Logs [[File:icon logs.png|16px]]
 
| 3 Ticks
 
| 3 Ticks
 
| 2x1
 
| 2x1
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| A cleared area where felled logs are stored.
 
| A cleared area where felled logs are stored.
 
| None
 
| None
| 1 Log([[File:icon logs.png|16px]])
+
| 1 Log [[File:icon logs.png|16px]]
 
| 1 Tick
 
| 1 Tick
 
| 2x1
 
| 2x1
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without oxygen.
 
without oxygen.
 
| None
 
| None
| 1 Coal([[File:icon coal.png|16px]])
+
| 1 Coal [[File:icon coal.png|16px]]
 
| 1 Tick
 
| 1 Tick
 
| 1x1
 
| 1x1

Revision as of 21:11, 6 December 2017

Forest Default Model.PNG

The Forest is the primary source of Logs Icon logs.png, which are used by Sawmills in order to produce Timber Icon timber.png. One of the extensions to the Forest will alow it to also produce a limited amount of Coal Icon coal.png. All the resources that the forest produces can be transported by rail using Log Transporter Wagons and Coal Wagons

Processes

The base version of the Forest generates 1 Log Icon logs.png per Game tick. Three extensions can be added to the forest in order to increase the Log Icon logs.png production of the forest, of these extensions the "Clearing" provides the largest overall increase in production. Meanwhile the Charcoal Kiln adds Coal Icon coal.png production to the forest, this extension is best used in conjunction with the "Steam Sawmill" extension of the Sawmill, as it supplies the building with the necessary coal to operate. With all the extensions added to the forest, it will produces roughly 3.16 Logs Icon logs.png and 1 Coal Icon coal.png per Game tick.


Challenges

During the Deforestation Challenge, one of the forests in the map will produce 4 Logs Icon logs.png and 1 Coal Icon coal.png per tick, the challenge requires the player to remove 1000 Logs Icon logs.png from the selected forest, within 10 years of being issued the challenge.

Extensions

Extension Information Consumes Produces No. of Ticks to Complete Building Tile Size
Forest Extensions Tree Nursery.PNG A special forest facility where growing

trees are sheltered from animals and the weather.

None 1 Log Icon logs.png 2 Ticks 2x1
Forest Extensions Lumberjacks Storage.PNG Storage of forest animal food and equipment

for forest management.

None 2 Logs Icon logs.png 3 Ticks 2x1
Forest Extensions Clearing.PNG A cleared area where felled logs are stored. None 1 Log Icon logs.png 1 Tick 2x1
Forest Extensions Charcoal Kiln.PNG Used to make charcoal by burning timber

without oxygen.

None 1 Coal Icon coal.png 1 Tick 1x1