Difference between revisions of "Coal Mine"

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[[File:Coal Mine Default Model.PNG]]
 
[[File:Coal Mine Default Model.PNG]]
  
The Coal Mine is the main source of Coal. The base version of the Coal Mine generates 1 Coal per [[Game tick]]. The capacity of the mine can be extended using 4 extension buildings that can be built on adjacent tiles to the base coal mine building. When fully upgraded it consumes 0.5 Timber and produces 6 Coal Per Tick.
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The Coal Mine is the main source of Coal([[File:icon coal.png|16px]]), which can be sent for processing at a [[Toolworks]] to become Coal Tokens([[File:token coal.png|16px]]) or it can be combined with Iron Ore([[File:icon iron ore.png|16px]]) at a [[Foundry]] to create Iron([[File:icon iron.png|16px]]) and Coal Tokens([[File:token coal.png|16px]]).
  
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==Processes==
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The base version of the Coal Mine generates 1 Coal([[File:icon coal.png|16px]]) per [[Game tick]]. The capacity of the mine can be extended using 4 extension buildings that can be built on adjacent tiles to the base Coal Mine building. Three of the extensions provide a increase to the Coal([[File:icon coal.png|16px]]) output of the mine, of all extensions the "Second headframe" provides the largest increase to Coal([[File:icon coal.png|16px]]) production. The "Timber Tunnel Supports" extension adds a new process that consumes Timber([[File:icon timber.png|16px]]) while providing a large increase to Coal([[File:icon coal.png|16px]]) production. When all extensions are built around a Coal Mine, it consumes 0.5 Timber([[File:icon timber.png|16px]]) and produces 6 Coal([[File:icon coal.png|16px]]) Per [[Game tick]].
  
 
==Extensions==
 
==Extensions==
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| The Coal Storage
 
| The Coal Storage
 
| None
 
| None
| 1 Coal
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| 1 Coal([[File:icon coal.png|16px]])
 
| 2 Ticks
 
| 2 Ticks
 
| 2x1
 
| 2x1
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| The Maintenance Shed
 
| The Maintenance Shed
 
| None
 
| None
| 1 Coal
+
| 1 Coal([[File:icon coal.png|16px]])
 
| 1 Tick
 
| 1 Tick
 
| 1x1
 
| 1x1
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| [[File:Coal Mine Extensions Timber Tunnel Supports.PNG]]
 
| [[File:Coal Mine Extensions Timber Tunnel Supports.PNG]]
 
| The Timber Tunnel Supports
 
| The Timber Tunnel Supports
| 1 Timber
+
| 1 Timber([[File:icon timber.png|16px]])
| 3 Coal
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| 3 Coal([[File:icon coal.png|16px]])
 
| 2 Ticks
 
| 2 Ticks
 
| 1x1
 
| 1x1
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| The Second Headframe
 
| The Second Headframe
 
| None
 
| None
| 2 Coal
+
| 2 Coal([[File:icon coal.png|16px]])
 
| 1 Tick
 
| 1 Tick
 
| 1x1
 
| 1x1

Revision as of 21:18, 24 October 2017

Coal Mine Default Model.PNG

The Coal Mine is the main source of Coal(Icon coal.png), which can be sent for processing at a Toolworks to become Coal Tokens(Token coal.png) or it can be combined with Iron Ore(Icon iron ore.png) at a Foundry to create Iron(Icon iron.png) and Coal Tokens(Token coal.png).

Processes

The base version of the Coal Mine generates 1 Coal(Icon coal.png) per Game tick. The capacity of the mine can be extended using 4 extension buildings that can be built on adjacent tiles to the base Coal Mine building. Three of the extensions provide a increase to the Coal(Icon coal.png) output of the mine, of all extensions the "Second headframe" provides the largest increase to Coal(Icon coal.png) production. The "Timber Tunnel Supports" extension adds a new process that consumes Timber(Icon timber.png) while providing a large increase to Coal(Icon coal.png) production. When all extensions are built around a Coal Mine, it consumes 0.5 Timber(Icon timber.png) and produces 6 Coal(Icon coal.png) Per Game tick.

Extensions

Extension Information Consumes Produces No. of Ticks to Complete Building Tile Size
Coal Mine Extensions Coal Storage.PNG The Coal Storage None 1 Coal(Icon coal.png) 2 Ticks 2x1
Coal Mine Extensions Maintenance Shed.PNG The Maintenance Shed None 1 Coal(Icon coal.png) 1 Tick 1x1
Coal Mine Extensions Timber Tunnel Supports.PNG The Timber Tunnel Supports 1 Timber(Icon timber.png) 3 Coal(Icon coal.png) 2 Ticks 1x1
Coal Mine Extensions Second Headframe.PNG The Second Headframe None 2 Coal(Icon coal.png) 1 Tick 1x1