Difference between revisions of "Coal Mine"
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[[File:Coal Mine Default Model.PNG]] | [[File:Coal Mine Default Model.PNG]] | ||
− | The Coal Mine is the main source of Coal | + | The Coal Mine is the main source of Coal [[File:icon coal.png|16px]], which can be sent for processing at a [[Toolworks]] to become Coal Tokens [[File:token coal.png|16px]] or it can be combined with Iron Ore [[File:icon iron ore.png|16px]] at a [[Foundry]] to create Iron [[File:icon iron.png|16px]] and Coal Tokens [[File:token coal.png|16px]]. |
==Processes== | ==Processes== | ||
− | The base version of the Coal Mine generates 1 Coal | + | The base version of the Coal Mine generates 1 Coal [[File:icon coal.png|16px]] per [[Game tick]]. The capacity of the mine can be extended using 4 extension buildings that can be built on adjacent tiles to the base Coal Mine building. Three of the extensions provide a increase to the Coal [[File:icon coal.png|16px]] output of the mine, of all extensions the "Second headframe" provides the largest increase to Coal [[File:icon coal.png|16px]] production. The "Timber Tunnel Supports" extension adds a new process that consumes Timber [[File:icon timber.png|16px]] while providing a large increase to Coal [[File:icon coal.png|16px]] production. When all extensions are built around a Coal Mine, it consumes 0.5 Timber [[File:icon timber.png|16px]] and produces 6 Coal [[File:icon coal.png|16px]] Per [[Game tick]]. |
==Extensions== | ==Extensions== | ||
Line 19: | Line 19: | ||
| The Coal Storage | | The Coal Storage | ||
| None | | None | ||
− | | 1 Coal | + | | 1 Coal [[File:icon coal.png|16px]] |
| 2 Ticks | | 2 Ticks | ||
| 2x1 | | 2x1 | ||
Line 26: | Line 26: | ||
| The Maintenance Shed | | The Maintenance Shed | ||
| None | | None | ||
− | | 1 Coal | + | | 1 Coal [[File:icon coal.png|16px]] |
| 1 Tick | | 1 Tick | ||
| 1x1 | | 1x1 | ||
Line 32: | Line 32: | ||
| [[File:Coal Mine Extensions Timber Tunnel Supports.PNG]] | | [[File:Coal Mine Extensions Timber Tunnel Supports.PNG]] | ||
| The Timber Tunnel Supports | | The Timber Tunnel Supports | ||
− | | 1 Timber | + | | 1 Timber [[File:icon timber.png|16px]] |
− | | 3 Coal | + | | 3 Coal [[File:icon coal.png|16px]] |
| 2 Ticks | | 2 Ticks | ||
| 1x1 | | 1x1 | ||
Line 40: | Line 40: | ||
| The Second Headframe | | The Second Headframe | ||
| None | | None | ||
− | | 2 Coal | + | | 2 Coal [[File:icon coal.png|16px]] |
| 1 Tick | | 1 Tick | ||
| 1x1 | | 1x1 |
Revision as of 19:53, 6 December 2017
Game Manual
- Basics
- Game content
- Infrastructure
- Vehicles
The Coal Mine is the main source of Coal , which can be sent for processing at a Toolworks to become Coal Tokens or it can be combined with Iron Ore at a Foundry to create Iron and Coal Tokens .
Processes
The base version of the Coal Mine generates 1 Coal per Game tick. The capacity of the mine can be extended using 4 extension buildings that can be built on adjacent tiles to the base Coal Mine building. Three of the extensions provide a increase to the Coal output of the mine, of all extensions the "Second headframe" provides the largest increase to Coal production. The "Timber Tunnel Supports" extension adds a new process that consumes Timber while providing a large increase to Coal production. When all extensions are built around a Coal Mine, it consumes 0.5 Timber and produces 6 Coal Per Game tick.