Difference between revisions of "Coal Mine"
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| [[File:Coal Mine Extensions Second Headframe.PNG]] | | [[File:Coal Mine Extensions Second Headframe.PNG]] | ||
| The Second Headframe | | The Second Headframe | ||
+ | | None | ||
+ | | 2 Coal [[File:icon coal.png|16px]] | ||
+ | | 1 Tick | ||
+ | | 1x1 | ||
+ | |- | ||
+ | | [[File:Coal_Mine_3rd.png|200px]] | ||
+ | | [[File:Coal Mine Extensions Third Headframe.PNG]] | ||
+ | | The Third Headframe (available in 5th Era) | ||
| None | | None | ||
| 2 Coal [[File:icon coal.png|16px]] | | 2 Coal [[File:icon coal.png|16px]] |
Revision as of 01:06, 12 August 2019
Game Manual
- Basics
- Game content
- Infrastructure
- Vehicles
The Coal Mine is the main source of Coal , which can be sent for processing at a Toolworks to become Coal Tokens or it can be combined with Iron Ore at a Foundry to create Iron and Coal Tokens .
Processes
The base version of the Coal Mine generates 1 Coal per Game tick. The capacity of the mine can be extended using 4 extension buildings that can be built on adjacent tiles to the base Coal Mine building. Three of the extensions provide a increase to the Coal output of the mine, of all extensions the "Second headframe" provides the largest increase to Coal production. The "Timber Tunnel Supports" extension adds a new process that consumes Timber while providing a large increase to Coal production. When all extensions are built around a Coal Mine, it consumes 0.5 Timber and produces 6 Coal Per Game tick.