Difference between revisions of "Stations"
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Station for loading / unloading trains. All transportable items are stored on stations instead of the corresponding mine/industry/factory building. | Station for loading / unloading trains. All transportable items are stored on stations instead of the corresponding mine/industry/factory building. | ||
− | Maximum station size is 6 tiles by default. It means that station and all it's extensions must fit into 6x6 tiles area. | + | Maximum station size is 6 tiles by default (without any upgrades). It means that station and all it's extensions must fit into 6x6 tiles area. |
− | + | ==<span id="StationExtensions">Extensions</span>== | |
− | + | The station extensions are identical for both [[Road_Stations|'''road''']] and railway stations. The following Extensions are available: | |
{| class="wikitable" | {| class="wikitable" | ||
! Image | ! Image | ||
Line 12: | Line 12: | ||
! Information | ! Information | ||
! Size | ! Size | ||
+ | | '''Unlocked<br/>at epoch''' | ||
|- | |- | ||
| [[File:Station_Waiting_Room.png|200px]] | | [[File:Station_Waiting_Room.png|200px]] | ||
Line 17: | Line 18: | ||
| A basic building with shelter for passengers. Increases catchment area of the station from 2 to 4 tiles. | | A basic building with shelter for passengers. Increases catchment area of the station from 2 to 4 tiles. | ||
| 2x1 | | 2x1 | ||
+ | | 1 | ||
|- | |- | ||
| [[File:Station_Frieght_Station.png|200px]] | | [[File:Station_Frieght_Station.png|200px]] | ||
| [[File:Station Extensions Freight Station.png]] | | [[File:Station Extensions Freight Station.png]] | ||
− | | Basic freight handling facilities. | + | | Basic freight handling facilities. Its bonus applies for mail, too. |
| 2x1 | | 2x1 | ||
+ | | 1 | ||
|- | |- | ||
| [[File:Station_Restaurant.png|200px]] | | [[File:Station_Restaurant.png|200px]] | ||
Line 27: | Line 30: | ||
| Passengers get hungry waiting for trains - keep them happy here. | | Passengers get hungry waiting for trains - keep them happy here. | ||
| 2x1 | | 2x1 | ||
+ | | 1 | ||
|- | |- | ||
| [[File:Station_Storage_Building.png|200px]] | | [[File:Station_Storage_Building.png|200px]] | ||
Line 32: | Line 36: | ||
| Building additional storage increases the total cargo a station can handle. | | Building additional storage increases the total cargo a station can handle. | ||
| 2x1 | | 2x1 | ||
+ | | 1 | ||
+ | |- | ||
+ | | [[File:Station_Signal_Box.png|200px]] | ||
+ | | [[File:Station Extensions Signal Box.png]] | ||
+ | | Building a signal box increases the maximum size of the station from 6x6 to 8x8 tiles. | ||
+ | | 1x1 | ||
+ | | 1 | ||
+ | |- | ||
+ | | [[File:Station Coal Hopper.png|200px]] | ||
+ | | [[File:Station Extensions Coal Hopper.png]] | ||
+ | | Coal hopper speeds up coal loading/unloading and increase also coal storage capacity. | ||
+ | | 2x1 | ||
+ | | 2 | ||
+ | |- | ||
+ | | [[File:Station Iron Ore Hopper.png|200px]] | ||
+ | | [[File:Station Extensions Iron Ore Hopper.png]] | ||
+ | | Iron ore hopper speeds up iron ore loading/unloading and increase also iron ore storage capacity. | ||
+ | | 2x1 | ||
+ | | 2 | ||
+ | |- | ||
+ | | [[File:Station Hotel.png|200px]] | ||
+ | | [[File:Station Extensions Hotel.png]] | ||
+ | | Hotel means more tourists and visitors. Increases the capacity for passengers and boosts the income. | ||
+ | | 2x1 | ||
+ | | 6 | ||
+ | |- | ||
+ | | [[File:Station Warehouse.png|200px]] | ||
+ | | [[File:Station Extensions Warehouse.png]] | ||
+ | | Increases storage capacity for any freight. | ||
+ | | 2x1 | ||
+ | | 6 | ||
+ | |- | ||
+ | | [[File:Station Signal Tower.png|200px]] | ||
+ | | [[File:Station Extensions Signal Tower.png]] | ||
+ | | More staff can run larger stations safely. Increases the max. size of the station by 2. | ||
+ | | 2x1 | ||
+ | | 6 | ||
+ | |- | ||
+ | | [[File:Station Sorting.png|200px]] | ||
+ | | [[File:Station Extensions Sorting.png]] | ||
+ | | Sorting the waste before disposing of it is always good idea. Decreasing the negative garbage zone by 1. | ||
+ | | 1x1 | ||
+ | | 6 | ||
+ | |- | ||
+ | | [[File:Station Dump.png|200px]] | ||
+ | | [[File:Station Extensions Dump.png]] | ||
+ | | Nobody wants garbage scattered everywhere. Increases the garbage storing capacity. | ||
+ | | 2x2 | ||
+ | | 6 | ||
+ | |||
+ | |} | ||
+ | |||
+ | ==<span id="StationDecorations">Decorations</span>== | ||
+ | Decorations do not add any functionality to the station but they will extend the catchment area in the direction they are built. Furthermore they enhance the visual appealing of the station exactly as decorations should. Decorations also work as placeholders for the station upgrades = you can build station upgrade directly over the decoration, no need to bulldoze the decoration first. <br/> | ||
+ | Stations can be upgraded with the following Decorations: | ||
+ | {| class="wikitable" | ||
+ | ! Image | ||
+ | ! Extension | ||
+ | ! Size | ||
|- | |- | ||
| [[File:Station_Platform.png|200px]] | | [[File:Station_Platform.png|200px]] | ||
| [[File:Station Extensions Platform.png]] | | [[File:Station Extensions Platform.png]] | ||
− | |||
| 1x1 | | 1x1 | ||
|- | |- | ||
− | | [[File: | + | | [[File:Station_Shelter.png|200px]] |
− | | [[File: | + | | [[File:Station_Shelter_Info.png]] |
− | | | + | | 1x1 |
+ | |- | ||
+ | | [[File:Station_Tree.png|200px]] | ||
+ | | [[File:Station_Tree_info.png]] | ||
+ | | 1x1 | ||
+ | |- | ||
+ | | [[File:Station_Flowers.png|200px]] | ||
+ | | [[File:Station_flowers_info.png]] | ||
| 1x1 | | 1x1 | ||
|} | |} | ||
+ | ==<span id="StationCargo">Cargo</span>== | ||
+ | Stations can accept and decline different cargo types. | ||
+ | {| class="wikitable" | ||
+ | ! Example | ||
+ | ! Information | ||
+ | |- | ||
+ | | [[File:Accept Produce Reward.png|50px]] | ||
+ | | The player can decide which cargo types are accepted for import and which are produced to export. To stop accepting or producing a specific item, move the mouse over the check-mark icon so it becomes selected. Then click on the check-mark icon, it will change to a cross icon to show that the item is now denied. Click on the cross icon to make the item available again. <br/> ''Note:'' You '''cannot''' turn off the station acceptance of the '''[[Garbage]]''' [[File:icon waste.png|16px|link=Garbage]]. If there is building producing [[Garbage|'''garbage''']] [[File:icon waste.png|16px|link=Garbage]] in the catchment area of the station, it ''will get accumulated'' at the station, no matter what. | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==<span id="MultiPlatforms">Multiple Platforms</span>== | ||
+ | [[File:Multi_Platform_1.png|250px]] | ||
+ | [[File:Multi_platform_2.png|222px]] | ||
+ | [[File:Multi_Platform_3.png|250px]]<br> | ||
+ | You can build many combinations of multiple platforms stations up to the maximum size of 6x6 (without Signal box or Signal tower). There is only one rule you should always follow: To prevent blocking of the station by trains waiting for their load you should have always one more platform than the total number of trains servicing that station with "Full Load" command in their route list. If you can't or don't want to to add an extra platform, make sure at least one of these trains does not have "Full Load" command even if that means it might run half-full sometimes. Otherwise all platforms will get blocked by partially loaded trains eventually, without a free platform for the train bringing the raw materials for the production. | ||
+ | |||
+ | The (advanced) alternative is to have at least one track reserved for trains that bring needed raw materials for production. That is, a track trains that will await a "full load" can't reach. | ||
+ | [[Category:Infrastructure]] | ||
+ | [[Category:Railways]] | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
+ | [[Category:Stations]] |
Latest revision as of 21:15, 1 January 2023
Game Manual
- Basics
- Game content
- Infrastructure
- Vehicles
Station for loading / unloading trains. All transportable items are stored on stations instead of the corresponding mine/industry/factory building.
Maximum station size is 6 tiles by default (without any upgrades). It means that station and all it's extensions must fit into 6x6 tiles area.
Extensions
The station extensions are identical for both road and railway stations. The following Extensions are available:
Decorations
Decorations do not add any functionality to the station but they will extend the catchment area in the direction they are built. Furthermore they enhance the visual appealing of the station exactly as decorations should. Decorations also work as placeholders for the station upgrades = you can build station upgrade directly over the decoration, no need to bulldoze the decoration first.
Stations can be upgraded with the following Decorations:
Image | Extension | Size |
---|---|---|
1x1 | ||
1x1 | ||
1x1 | ||
1x1 |
Cargo
Stations can accept and decline different cargo types.
Example | Information |
---|---|
The player can decide which cargo types are accepted for import and which are produced to export. To stop accepting or producing a specific item, move the mouse over the check-mark icon so it becomes selected. Then click on the check-mark icon, it will change to a cross icon to show that the item is now denied. Click on the cross icon to make the item available again. Note: You cannot turn off the station acceptance of the Garbage . If there is building producing garbage in the catchment area of the station, it will get accumulated at the station, no matter what. |
Multiple Platforms
You can build many combinations of multiple platforms stations up to the maximum size of 6x6 (without Signal box or Signal tower). There is only one rule you should always follow: To prevent blocking of the station by trains waiting for their load you should have always one more platform than the total number of trains servicing that station with "Full Load" command in their route list. If you can't or don't want to to add an extra platform, make sure at least one of these trains does not have "Full Load" command even if that means it might run half-full sometimes. Otherwise all platforms will get blocked by partially loaded trains eventually, without a free platform for the train bringing the raw materials for the production.
The (advanced) alternative is to have at least one track reserved for trains that bring needed raw materials for production. That is, a track trains that will await a "full load" can't reach.