Difference between revisions of "Stations"

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==<span id="StationDecorations">Decorations</span>==
 
==<span id="StationDecorations">Decorations</span>==
Decorations do not add any functionality to the station but they will extend the catchment area in the direction they are built. Furthermore they enhance the visual appealing of the station exactly as decorations should. Stations can be upgraded with the following Decorations:
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Decorations do not add any functionality to the station but they will extend the catchment area in the direction they are built. Furthermore they enhance the visual appealing of the station exactly as decorations should. Decorations also work as placeholders for the station upgrades = you can build station upgrade directly over the decoration, no need to bulldoze the decoration first. <br/>
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Stations can be upgraded with the following Decorations:
 
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! Image
 
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Revision as of 17:55, 9 October 2022

Station Plain.png

Station for loading / unloading trains. All transportable items are stored on stations instead of the corresponding mine/industry/factory building.

Maximum station size is 6 tiles by default (without any upgrades). It means that station and all it's extensions must fit into 6x6 tiles area.

Extensions

Stations can be upgraded with the following Extensions:

Image Extension Information Size
Station Waiting Room.png Station Extensions Waiting Room.png A basic building with shelter for passengers. Increases catchment area of the station from 2 to 4 tiles. 2x1
Station Frieght Station.png Station Extensions Freight Station.png Basic freight handling facilities. Its bonus applies for mail, too. 2x1
Station Restaurant.png Station Extensions Restaurant.png Passengers get hungry waiting for trains - keep them happy here. 2x1
Station Storage Building.png Station Extensions Storage Building.png Building additional storage increases the total cargo a station can handle. 2x1
Station Signal Box.png Station Extensions Signal Box.png Building a signal box increases the maximum size of the station from 6x6 to 8x8 tiles. 1x1
Station Coal Hopper.png Station Extensions Coal Hopper.png Coal hopper speeds up coal loading/unloading and increase also coal storage capacity. 2x1
Station Iron Ore Hopper.png Station Extensions Iron Ore Hopper.png Iron ore hopper speeds up iron ore loading/unloading and increase also iron ore storage capacity. 2x1

Decorations

Decorations do not add any functionality to the station but they will extend the catchment area in the direction they are built. Furthermore they enhance the visual appealing of the station exactly as decorations should. Decorations also work as placeholders for the station upgrades = you can build station upgrade directly over the decoration, no need to bulldoze the decoration first.
Stations can be upgraded with the following Decorations:

Image Extension Size
Station Platform.png Station Extensions Platform.png 1x1
Station Shelter.png Station Shelter Info.png 1x1
Station Tree.png Station Tree info.png 1x1
Station Flowers.png Station flowers info.png 1x1

Cargo

Stations can accept and decline different cargo types.

Example Information
Accept Produce Reward.png The player can decide which cargo types are accepted for import and which are produced to export. To stop accepting or producing a specific item, move the mouse over the checkmark icon so it becomes selected. Then click on the checkmark icon, it will change to a cross icon to show that the item is now denied. Click on the cross icon to make the item available again.

Multiple Platforms

Multi Platform 1.png Multi platform 2.png Multi Platform 3.png
You can build many combinations of multiple platforms stations up to the maximum size of 6x6 (or 8x8 with Signal box). There is only one rule you should always follow: To prevent blocking of the station by trains waiting for their load you should have always one more platform than the total number of trains servicing that station with "Full Load" command in their route list. If you can't or don't want to to add an extra platform, make sure at least one of these trains does not have "Full Load" command even if that means it might run half-full sometimes. Otherwise all platforms will get blocked by partially loaded trains eventually, without a free platform for the train bringing the raw materials for the production.