Difference between revisions of "Forest"

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[[File:Forest Default Model.PNG]]
 
[[File:Forest Default Model.PNG]]
  
The base version of the Forest generates 1 log per tick. During the "Deforestation" Challenge, one of the forests in the map will produce 4 Logs and 1 Coal per tick, the challenge requires the player to remove 1000 units of timber from the selected forest. A fully upgraded forest produces roughly 3.16 Timber and 1 Coal per Tick.
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The base version of the Forest generates 1 log per [[Game tick]]. During the "Deforestation" Challenge, one of the forests in the map will produce 4 Logs and 1 Coal per tick, the challenge requires the player to remove 1000 units of timber from the selected forest. A fully upgraded forest produces roughly 3.16 Timber and 1 Coal per Tick.
  
 
Forest can be upgraded with the following Extensions:
 
Forest can be upgraded with the following Extensions:

Revision as of 11:03, 16 October 2017

Forest Default Model.PNG

The base version of the Forest generates 1 log per Game tick. During the "Deforestation" Challenge, one of the forests in the map will produce 4 Logs and 1 Coal per tick, the challenge requires the player to remove 1000 units of timber from the selected forest. A fully upgraded forest produces roughly 3.16 Timber and 1 Coal per Tick.

Forest can be upgraded with the following Extensions:

Extension Information Effect Size
Forest Extensions Tree Nursery.PNG A special forest facility where growing

trees are sheltered from animals and the weather.

adds 1 log per 2 ticks 2x1
Forest Extensions Lumberjacks Storage.PNG Storage of forest animal food and equipment

for forest management.

adds 2 logs per 3 ticks 2x1
Forest Extensions Clearing.PNG A cleared area where felled logs are stored. adds 1 log per tick 2x1
Forest Extensions Charcoal Kiln.PNG Used to make charcoal by burning timber

without oxygen.

adds 1 Coal per tick 1x1