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Trains

Revision as of 11:20, 3 September 2021 by CapnZapp (talk | contribs) (Multiple Units)

Screenshot TBA

Trains are the main means of transportation in Mashinky. Players can use Trains to transport both Passengers and cargo from various industries. Each Train consists of at least one Engine and usually one or more Wagons. Trains are automatically given a numeric name based on the order you purchase the Engines, never reusing old numbers. Each Train's Orders are tied to the Train's lead Engine. Whenever you sell this Engine, the associated Train name and orders will disappear. Trains can be renamed freely. Trains are purchased in Depots.

Multiple Units

There are many names (double-heading, push-pull, distributed power etc) for what amounts to the same thing: having more than one locomotive pull the train. As of this writing you are free to have as many engines you like in any given train with no limitations except one: every train must have an engine in the lead.

Do keep in mind that the lead locomotive still carries the train's orders. That is, the first locomotive is more special than any others in the train. You will find that the game UI resists you if you try to use drag and drop to remove the lead engine from a train. Try this:

  1. Send your train to a depot
  2. Purchase a new (second) engine. It will appear on its own line, as its own train (with a new number).
  3. Drag this engine into the older train right behind the lead engine using your mouse. You will find you cannot directly place it in front. The newly minted train number disappears as the new engine is now considered part of the older train.
  4. Drag the existing (old) lead engine to a position further back in the train, so it is no longer the lead engine. Make sure an engine (your new engine) is the first unit (the game won't allow a wagon to lead a train).
  5. If you want you can now drag this old engine out of the train entirely (or just sell it in place).

Now you have successfully retained the train's orders but with a new engine in front.

Alternatively, you can use the game's dedicated UI for Renovation and Upgrade.

Train Vehicles

Train Aging

The maintenance / fuel cost of a train depends not only on the type of the train but also on its age. Player has a choice to enable or disable the train aging feature in the main game setting before launching a new game. This setting CANNOT be changed for older saved game. You can also enable/disable fuel costs altogether separately (and even set it to a higher baseline cost).

Lets see all the details of Vehicle Aging and Game Settings.