Difference between revisions of "Factory"
m (Fixed 2 Token links) |
(→Extensions) |
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Line 34: | Line 34: | ||
| 1 Ticks | | 1 Ticks | ||
| 2x1 | | 2x1 | ||
+ | |- | ||
+ | | [[File:Factory_Dye_plant.png|200px]] | ||
+ | | [[File:Factory_Barrel_Manufacturing_Plant_Details.png]] | ||
+ | | 2 Steel [[File:icon diesel.png|16px|link=Material]] | ||
+ | | 1 Goods [[File:icon goods.png|16px|link=Material]] + 1 Steel Token [[File:token diesel.png|16px|link=Token]] | ||
+ | | 1 Ticks | ||
+ | | TBA | ||
|} | |} | ||
[[Category:Game Content]] | [[Category:Game Content]] | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Industry]] | [[Category:Industry]] |
Revision as of 10:07, 28 January 2019
Game Manual
- Basics
- Game content
- Infrastructure
- Vehicles
The Factory building converts specific resources to Goods and Diesel Tokens or Timber Tokens . The base Factory always consumes a fixed number of resources per Game tick: 3 Diesel , or 2 Timber and 1 Iron . Each conversion is a separate process, therefore it can produce a single type of Token or both types simultaneously. The Factory is an Era III building, therefore when transitioning from the Steam Era to the Early Diesel Era several Factories will appear in random locations across the map.
Processes
The base unit of the Factory has two processes. The first one consumes 3 Diesel and produces 1 Goods and 1 Diesel Token every Game tick. The other process consumes 2 Timber and 1 iron to produce 1 Goods and 1 Timber Token every Game tick.
The base production process for the Factory is shown below: