Difference between revisions of "Forest"

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|-
 
|-
 
| [[File:Forest Extensions Tree Nursery.PNG]]
 
| [[File:Forest Extensions Tree Nursery.PNG]]
| A special forest facility where growning
+
| A special forest facility where growing
 
trees are sheltered from animals and the weather.
 
trees are sheltered from animals and the weather.
 
|  adds 1 log per 2 ticks
 
|  adds 1 log per 2 ticks
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|-
 
|-
 
| [[File:Forest Extensions Lumberjacks Storage.PNG]]
 
| [[File:Forest Extensions Lumberjacks Storage.PNG]]
| Storage for forest animal food and equipment  
+
| Storage of forest animal food and equipment  
 
for forest management.
 
for forest management.
 
| adds 2 logs per 3 ticks
 
| adds 2 logs per 3 ticks

Revision as of 00:07, 12 October 2017

Forest Default Model.PNG

The Forest generates logs per tick. Some big Forests can also generate Coal, even without Extensions (ex. 4x Logs & 1x Coal per tick).

Forest can be upgraded with the following Extensions:

Extension Information Effect Size
Forest Extensions Tree Nursery.PNG A special forest facility where growing

trees are sheltered from animals and the weather.

adds 1 log per 2 ticks 2x1
Forest Extensions Lumberjacks Storage.PNG Storage of forest animal food and equipment

for forest management.

adds 2 logs per 3 ticks 2x1
Forest Extensions Clearing.PNG A cleared area where felled logs are stored. adds 1 log per tick 2x1
Forest Extensions Charcoal Kiln.PNG Used to make charcoal by burning timber

without oxygen.

adds 1 Coal per tick 1x1