Difference between revisions of "Stations"

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(Cargo)
(Extensions)
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| [[File:Station_Signal_Box.png|200px]]
 
| [[File:Station_Signal_Box.png|200px]]
 
| [[File:Station Extensions Signal Box.png]]
 
| [[File:Station Extensions Signal Box.png]]
| Building a signal box increases the maximum size of the station from 6 to 8 tiles.
+
| Building a signal box increases the maximum size of the station from 6x6 to 8x8 tiles.
 
| 1x1
 
| 1x1
 
|-
 
|-

Revision as of 00:08, 4 November 2019

Station Plain.png

Station for loading / unloading trains. All transportable items are stored on stations instead of the corresponding mine/industry/factory building.

Maximum station size is 6 tiles by default. It means that station and all it's extensions must fit into 6x6 tiles area.

Extensions

Stations can be upgraded with the following Extensions:

Image Extension Information Size
Station Waiting Room.png Station Extensions Waiting Room.png A basic building with shelter for passengers. Increases catchment area of the station from 2 to 4 tiles. 2x1
Station Frieght Station.png Station Extensions Freight Station.png Basic freight handling facilities. 2x1
Station Restaurant.png Station Extensions Restaurant.png Passengers get hungry waiting for trains - keep them happy here. 2x1
Station Storage Building.png Station Extensions Storage Building.png Building additional storage increases the total cargo a station can handle. 2x1
Station Platform.png Station Extensions Platform.png This extension simply allows you to expand the area of the station, but not further than maximum station size. 1x1
Station Signal Box.png Station Extensions Signal Box.png Building a signal box increases the maximum size of the station from 6x6 to 8x8 tiles. 1x1
Station Coal Hopper.jpg Station Extensions Coal Hopper.png Coal hopper speeds up coal loading/unloading and increase also coal storage capacity. 2x1
Station Iron Ore Hopper.jpg Station Extensions Iron Ore Hopper.png Iron ore hopper speeds up iron ore loading/unloading and increase also iron ore storage capacity. 2x1

Cargo

Stations can accept and decline different cargo types.

Example Information
Accept Produce Reward.png The player can decide which cargo types are accepted for import and which are produced to export. To stop accepting or producing a specific item, move the mouse over the checkmark icon so it becomes selected. Then click on the checkmark icon, it will change to a cross icon to show that the item is now denied. Click on the cross icon to make the item available again.