Difference between revisions of "Toolworks"

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(Added Images)
(Updated to talk about game mechanics)
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The Toolworks is where all the resources in the game are converted into the relevant tokens. Each extension added to the toolworks improves both the rate and the efficiency of conversion from resouce to token.
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The Toolworks is where all the resources in the game are converted into the relevant tokens. Each extension added to the Toolworks improves both the rate and the efficiency of conversion from resource to token. The base Toolworks always requires a fixed number of resources to operate: 3 Planks, 4 Coal or 3 Iron. The Toolworks can convert each resource independently of the other two.
 
   
 
   
The Toolworks produces Wood, Coal and in later ages Steel Tokens when supplied with Planks, Coal, or Steel. It can be upgraded with the following Extensions:
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The conversion rate varies from one Toolworks to another Toolworks on the same map. As a result, it is always worth looking at all the Toolworks on the map and finding out which converts a particular resource the best. For example, within the same map two Toolworks had the following base operations:
  
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[[File:Toolworks_Rate.png|200px|Thumb|Left|Toolworks 1 with a high conversion]] [[File:Toolworks_Rate_Low.png|205px|Thumb|Left|Toolworks 2 with a low conversion]]
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This shows that in a single map, between two separate Toolworks, one can produce 3 times as many iron tokens for every three units of iron supplied. This effect does not only affect iron; coal and planks can both have a variance of conversion rates between Toolworks. The rate that extensions work is similar, as different extensions will provide differing improvements to productivity. In the case of both the base Toolworks and extensions the number of resources required remains constant with the variance occurring in the number of tokens received. The only exception to this is the product storage extension, which always has a 1 to 1 conversion on all three resources.
  
 
{| class="wikitable"
 
{| class="wikitable"
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| [[File:Toolworks_Heating_Plant.png|200px]]
 
| [[File:Toolworks_Heating_Plant.png|200px]]
 
| [[File:Toolworks Extensions Heating Plant.PNG]]
 
| [[File:Toolworks Extensions Heating Plant.PNG]]
| The Heating Plant uses 6x Coal to create 7x Coal Tokens per tick
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| The Heating Plant improves Coal token production
 
| 1x1
 
| 1x1
 
|-
 
|-
 
| [[File:Toolworks_Furniture_Workshop.png|200px]]
 
| [[File:Toolworks_Furniture_Workshop.png|200px]]
 
| [[File:Toolworks Extensions Furniture Workshop.PNG]]
 
| [[File:Toolworks Extensions Furniture Workshop.PNG]]
| The Furniture Workshop uses 5x Planks to create 5x Plank Tokens per tick
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| The Furniture Workshop improves Plank token production
 
| 2x1
 
| 2x1
 
|-
 
|-
 
| [[File:Toolworks_Farm_Tools_Factory.png|200px]]
 
| [[File:Toolworks_Farm_Tools_Factory.png|200px]]
 
| [[File:Toolworks Extensions Farm Tools Factory.PNG]]
 
| [[File:Toolworks Extensions Farm Tools Factory.PNG]]
| The Farm Tools Factory uses 5x Steel to create 10x Steel Tokens per tick
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| The Farm Tools Factory improves Iron token production
 
| 2x2
 
| 2x2
 
|-
 
|-
 
| [[File:Toolworks_Product_Storage.png|200px]]
 
| [[File:Toolworks_Product_Storage.png|200px]]
 
| [[File:Toolworks Extensions Product Storage.PNG]]
 
| [[File:Toolworks Extensions Product Storage.PNG]]
| The Product Storage uses 1x Plank + 1x Coal + 1x Steel to create 1x Plank + 1x Coal + 1x Steel Tokens per tick
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| The Product Storage improves Iron, Plank and Coal production
 
| 2x1
 
| 2x1
 
|}
 
|}
 
[[Category:Buildings]]
 
[[Category:Buildings]]

Revision as of 19:14, 15 October 2017

Toolworks Default Model.PNG


The Toolworks is where all the resources in the game are converted into the relevant tokens. Each extension added to the Toolworks improves both the rate and the efficiency of conversion from resource to token. The base Toolworks always requires a fixed number of resources to operate: 3 Planks, 4 Coal or 3 Iron. The Toolworks can convert each resource independently of the other two.

The conversion rate varies from one Toolworks to another Toolworks on the same map. As a result, it is always worth looking at all the Toolworks on the map and finding out which converts a particular resource the best. For example, within the same map two Toolworks had the following base operations:

Toolworks 1 with a high conversion Toolworks 2 with a low conversion

This shows that in a single map, between two separate Toolworks, one can produce 3 times as many iron tokens for every three units of iron supplied. This effect does not only affect iron; coal and planks can both have a variance of conversion rates between Toolworks. The rate that extensions work is similar, as different extensions will provide differing improvements to productivity. In the case of both the base Toolworks and extensions the number of resources required remains constant with the variance occurring in the number of tokens received. The only exception to this is the product storage extension, which always has a 1 to 1 conversion on all three resources.

Image Extension Information Size
Toolworks Heating Plant.png Toolworks Extensions Heating Plant.PNG The Heating Plant improves Coal token production 1x1
Toolworks Furniture Workshop.png Toolworks Extensions Furniture Workshop.PNG The Furniture Workshop improves Plank token production 2x1
Toolworks Farm Tools Factory.png Toolworks Extensions Farm Tools Factory.PNG The Farm Tools Factory improves Iron token production 2x2
Toolworks Product Storage.png Toolworks Extensions Product Storage.PNG The Product Storage improves Iron, Plank and Coal production 2x1