Difference between revisions of "Game Settings"

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(Legend)
(Advanced)
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==Advanced==
 
==Advanced==
 
The advanced settings page lets the player customize their gaming experience even more by changing the amount of starting money, the available loan, interest rate and lots of train behaviours that make the game harder or easier. At the moment some of the options are not editable.  
 
The advanced settings page lets the player customize their gaming experience even more by changing the amount of starting money, the available loan, interest rate and lots of train behaviours that make the game harder or easier. At the moment some of the options are not editable.  
 +
 +
Please note, since the game is in Early Access at this time, these settings are being updated and/or changed quite often. It is possible that the in-game settings have more parameters or different look than this wiki page. This page has been lastly updated on '''Oct 23, 2021'''
  
 
[[File:advanced-settings.png|600px]]
 
[[File:advanced-settings.png|600px]]
 +
 
{| class="wikitable transformable"
 
{| class="wikitable transformable"
 
! Setting
 
! Setting
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| Selecting on of those three presets will adjust the other advanced options to make the game easy, normal or hard difficulty. Changing settings manually will set this to custom.
 
| Selecting on of those three presets will adjust the other advanced options to make the game easy, normal or hard difficulty. Changing settings manually will set this to custom.
 
| Easy, Normal, Hard
 
| Easy, Normal, Hard
 +
|-
 +
| '''Quests and subsidies'''
 +
|
 +
|
 
|-
 
|-
 
| Tutorial
 
| Tutorial
| Enables the tutorial at the start of the game.
+
| Enables the tutorial quests at the start and also later during the game.
 
| Enabled, Disabled
 
| Enabled, Disabled
 
|-  
 
|-  
 
| Random quests
 
| Random quests
| Generates random quests instead of the game story mode (era progression quests are unaffected).
+
| Generates random quests in addition to era progression quests. Please note - if disabled some special quest industries and all rare trains will be unavailable for the whole playthrough
 
| Enabled, Disabled
 
| Enabled, Disabled
|-
 
| Start Era
 
| Enables to start the game in any era AFTER the player reaches that era by regular game progression once. (Now it is not changeable)
 
| I. Era to the highest Era achieved by regular play
 
 
|-
 
|-
 
| Era progression method
 
| Era progression method
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| Pay, Date, Pay or Date
 
| Pay, Date, Pay or Date
 
|-
 
|-
 +
| '''Cargo'''
 +
|
 +
|
 +
|-
 +
| Passenger destination
 +
| If disabled, trains and buses load to full capacity and disembark ALL passengers at the next station. If enabled, both '''passengers''' and '''mail''' are being automatically transferred between trains and buses (mail trucks) to reach the desired destination. See [[Passenger Destinations]] for more details
 +
|-
 +
| '''Tokens'''
 +
|
 +
|
 +
|-
 
| Starting loan
 
| Starting loan
 
| Loan amount at the start of a game.
 
| Loan amount at the start of a game.
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|-
 
|-
 
| Fuel cost
 
| Fuel cost
| Multiplier for cost of fuel. The "higher" cost roughly triples the indicated "normal" fuel costs. See [[Operating Costs]] for the full explanation. "Disabled" means trains run for free.
+
| Multiplier for cost of fuel. The "higher" cost almost quadruples the indicated "normal" fuel costs. See [[Operating Costs|'''Operating Cost''']] for the full explanation. "Disabled" means trains and trucks run for free.
 
| Default, Higher, Disabled
 
| Default, Higher, Disabled
 
|-
 
|-
| Build cost
+
| Maintenance according to age
| Multiplier for cost of infrastructure. A higher multiplier makes building infrastructure more expensive.
+
| If enabled, the older the vehicle/train is, the higher is the fuel/operating cost. See [[Vehicle Aging|'''Vehicles Aging''']] for full explanation
| 1x (Now it is not changeable)
+
| Enabled, Disabled
 +
|}
 +
 
 +
[[File:advanced-settings_2.png|600px]]
 +
 
 +
{| class="wikitable transformable"
 +
! Setting
 +
! Description
 +
! Possible Values
 +
|-
 +
| '''Infrastructure'''
 +
|
 +
|
 
|-
 
|-
| Terraform cost
+
| Autoleveling of the terrain
| Multiplier for cost of terraforming. A higher multiplier makes terraforming terrain more expensive.
+
| If "Enabled", while you building tracks by drag and drop, the terrain underneath will level up automatically if needed. When disabled, you'll get error message of not being able to build tracks on too steep or rocky terrain. Please note, the autoleveling is limited to minor (1-2 height levels) changes. If large terrain up/down leveling is needed, you have to do it manually.  
| 1x (Now it is not changeable)
+
| Enabled, Disabled
 
|-
 
|-
 
| Auto depot connection
 
| Auto depot connection
 
| If enabled, automatically builds a connected railway to the depot.
 
| If enabled, automatically builds a connected railway to the depot.
| Enabled, Disabled (Now it is not changeable)
+
| Enabled, Disabled
 +
|-
 +
| Only one depot
 +
| If enabled, the game will contain only one depot for trains and one depot for road vehicles for the whole map. The setting cannot be separated for trains and road vehicles and cannot be changed during the whole playthrough. If disabled, you can use as many depots as you wish.
 +
| Enabled, Disabled
 +
|-
 +
| '''Change Drive Direction'''
 +
|
 +
|
 
|-
 
|-
 
| Reverse at stop signals
 
| Reverse at stop signals
| If enabled, the train will automatically reverse at stop signals, when there is a red light and the waiting time is too long.
+
| If enabled, the train will automatically reverse at stop signals, when there is a red light and the waiting time is too long if the track is bi-directional.
| Enabled, Disabled (Now it is not changeable)
+
| Enabled, Disabled
 
|-
 
|-
 
| Reverse at stations
 
| Reverse at stations
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|-
 
|-
 
| Reverse when hill too steep
 
| Reverse when hill too steep
| If enabled, the train will automatically reverse when the hill is too steep and the train hasn't got enough power to climb it. If disabled, the train only slows down and continues.
+
| If enabled, the train will automatically reverse when the hill is too steep and the train hasn't got enough power to climb it (aka the train is overweight). If disabled, the train only slows down and continues.
 
| Enabled, Disabled  
 
| Enabled, Disabled  
 +
|}
 +
 +
[[File:advanced-settings_3.png|600px]]
 +
 +
{| class="wikitable transformable"
 +
! Setting
 +
! Description
 +
! Possible Values
 +
|-
 +
| '''Vehicles'''
 +
|
 +
|
 
|-
 
|-
 
| Stop trains if no money
 
| Stop trains if no money
| If enabled, the trains will automatically stop when there is no money to maintenance them. If disabled, the train only slows down.
+
| If enabled, the trains will automatically stop when there is no money (or other fuel tokens) to maintenance them. If disabled, the train only slows down.
 
| Enabled, Disabled  
 
| Enabled, Disabled  
 
|-
 
|-
| Trains reverse at the end of line
+
| Magic Flip
| If enabled, the trains will perform "magic flip" at the end of line or anytime player presses "reverse" button in the train info window. If disabled, the trains will start going backwards with the speed and acceleration limitations.
+
| If enabled, the trains will perform "magic flip" at the end of line or anytime player presses "reverse" button in the train info window. If disabled, the trains will start going backwards with the speed and acceleration limitations (unless there is engine on both ends of the train).
 +
| Enabled, Disabled
 +
|-
 +
| Rust visible
 +
| If "Enabled", the vehicles will become rusty as they age, if "disabled", the vehicles look like new even hundreds years old
 
| Enabled, Disabled
 
| Enabled, Disabled
 
|-
 
|-
| Only one depot
+
| '''Towns'''
| If enabled, the game will contain only one depot for the whole map. If disabled, you can use as many depots as you wish.
+
|
 +
|
 +
|-
 +
| Relocate demolished buildings
 +
| If "Enabled", a new house is immediately built (in the same town) after a player demolishes one. If "Disabled", the level of town lowers when player demolishes a house, and new (lower) threshold for leveling is set. New building appears only after this new threshold is reached.  
 
| Enabled, Disabled
 
| Enabled, Disabled
 
+
|-
 +
| Town Names Set
 +
| A player can select a country from where the names of the towns on the map are chosen.
 +
| Menu list
 
|}
 
|}
 
[[Category:Basics]]
 
[[Category:Basics]]
 
[[Category:Game Settings]]
 
[[Category:Game Settings]]

Revision as of 04:28, 24 October 2021

New game

New Game Settings.png

Legend

Setting Description Possible Values
Terrain Determines the visual appearance and the nature of the terrain.. Alpine, Wild West
Map Size of the map 128x128, 256x256, 512x512, 1024x1024
Hills Density of hills on the generated map Low density, medium density, high density
Forests Density of forests (decorative, not the Logs-producing resource) on the generated map Low density, medium density, high density
Industry Density of resources and industries on the generated map Low density, medium density, high density
Towns Number of towns on the generated map Low density, medium density, high density
Town Size Starting size of towns on the generated map Low size, medium size, high size
Lakes Density of Lakes on the generated map Low density, medium density, high density
Fields Density of Fields on the generated map Low density, medium density, high density
Start Era Starting New Game in other era than the first Eras unlock only after you reach it once during regular play

The button "Recommended for your first game!" will set all the options above to the values, which is best to start to play with.

Advanced

The advanced settings page lets the player customize their gaming experience even more by changing the amount of starting money, the available loan, interest rate and lots of train behaviours that make the game harder or easier. At the moment some of the options are not editable.

Please note, since the game is in Early Access at this time, these settings are being updated and/or changed quite often. It is possible that the in-game settings have more parameters or different look than this wiki page. This page has been lastly updated on Oct 23, 2021

Advanced-settings.png

Setting Description Possible Values
Difficulty Selecting on of those three presets will adjust the other advanced options to make the game easy, normal or hard difficulty. Changing settings manually will set this to custom. Easy, Normal, Hard
Quests and subsidies
Tutorial Enables the tutorial quests at the start and also later during the game. Enabled, Disabled
Random quests Generates random quests in addition to era progression quests. Please note - if disabled some special quest industries and all rare trains will be unavailable for the whole playthrough Enabled, Disabled
Era progression method Determines how the game proceeds to the next era - either by the player paying tokens, reaching a specific date, or either one. Pay, Date, Pay or Date
Cargo
Passenger destination If disabled, trains and buses load to full capacity and disembark ALL passengers at the next station. If enabled, both passengers and mail are being automatically transferred between trains and buses (mail trucks) to reach the desired destination. See Passenger Destinations for more details
Tokens
Starting loan Loan amount at the start of a game. 500, 1000, 2000, 5000
Additional loan Maximum amount above the starting loan a player can borrow. 0, 1000, 5000, 10000
Loan interest The amount that is paid yearly for every 100 money tokens borrowed. 1, 2, 5, 10
Fuel cost Multiplier for cost of fuel. The "higher" cost almost quadruples the indicated "normal" fuel costs. See Operating Cost for the full explanation. "Disabled" means trains and trucks run for free. Default, Higher, Disabled
Maintenance according to age If enabled, the older the vehicle/train is, the higher is the fuel/operating cost. See Vehicles Aging for full explanation Enabled, Disabled

Advanced-settings 2.png

Setting Description Possible Values
Infrastructure
Autoleveling of the terrain If "Enabled", while you building tracks by drag and drop, the terrain underneath will level up automatically if needed. When disabled, you'll get error message of not being able to build tracks on too steep or rocky terrain. Please note, the autoleveling is limited to minor (1-2 height levels) changes. If large terrain up/down leveling is needed, you have to do it manually. Enabled, Disabled
Auto depot connection If enabled, automatically builds a connected railway to the depot. Enabled, Disabled
Only one depot If enabled, the game will contain only one depot for trains and one depot for road vehicles for the whole map. The setting cannot be separated for trains and road vehicles and cannot be changed during the whole playthrough. If disabled, you can use as many depots as you wish. Enabled, Disabled
Change Drive Direction
Reverse at stop signals If enabled, the train will automatically reverse at stop signals, when there is a red light and the waiting time is too long if the track is bi-directional. Enabled, Disabled
Reverse at stations If enabled, the train will automatically reverse at the end of stations, when there is a better way to travel to the next destination. Enabled, Disabled
Reverse when hill too steep If enabled, the train will automatically reverse when the hill is too steep and the train hasn't got enough power to climb it (aka the train is overweight). If disabled, the train only slows down and continues. Enabled, Disabled

Advanced-settings 3.png

Setting Description Possible Values
Vehicles
Stop trains if no money If enabled, the trains will automatically stop when there is no money (or other fuel tokens) to maintenance them. If disabled, the train only slows down. Enabled, Disabled
Magic Flip If enabled, the trains will perform "magic flip" at the end of line or anytime player presses "reverse" button in the train info window. If disabled, the trains will start going backwards with the speed and acceleration limitations (unless there is engine on both ends of the train). Enabled, Disabled
Rust visible If "Enabled", the vehicles will become rusty as they age, if "disabled", the vehicles look like new even hundreds years old Enabled, Disabled
Towns
Relocate demolished buildings If "Enabled", a new house is immediately built (in the same town) after a player demolishes one. If "Disabled", the level of town lowers when player demolishes a house, and new (lower) threshold for leveling is set. New building appears only after this new threshold is reached. Enabled, Disabled
Town Names Set A player can select a country from where the names of the towns on the map are chosen. Menu list