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Forest

Revision as of 21:24, 17 October 2017 by Inox (talk | contribs) (re-worded and re-adjusted the table)

Forest Default Model.PNG

The Forest is the primary source of Logs, the base version of the Forest generates 1 log per Game tick, meanwhile a fully upgraded forest produces roughly 3.16 Logs and 1 Coal per Game tick.

During the Deforestation Challenge, one of the forests in the map will produce 4 Logs and 1 Coal per tick, the challenge requires the player to remove 1000 Logs from the selected forest, within 10 years of being issued the challenge.

Extensions

Extension Information Consumes Produces No. of Ticks to Complete Building Tile Size
Forest Extensions Tree Nursery.PNG A special forest facility where growing

trees are sheltered from animals and the weather.

None 1 Log 2 Ticks 2x1
Forest Extensions Lumberjacks Storage.PNG Storage of forest animal food and equipment

for forest management.

None 2 Logs 3 Ticks 2x1
Forest Extensions Clearing.PNG A cleared area where felled logs are stored. None 1 Log 1 Tick 2x1
Forest Extensions Charcoal Kiln.PNG Used to make charcoal by burning timber

without oxygen.

None 1 Coal 1 Tick 1x1