Difference between revisions of "Landscaping"
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=Landscaping Tools= | =Landscaping Tools= | ||
− | == | + | ==Bulldoze Tool [[File:Landscaping_Bulldose.png|24px]]== |
− | The | + | The Bulldoze Tool Removes all player owned buildings on the selected tiles. The tool will not work on [[Town]] and base [[Industry]] buildings, however the tool will work on extensions built by the player on the [[Industry|Industrial]] buildings. The tool returns approximately half the cost of the building being destroyed, an example: Platforms cost 10 Money Tokens ([[File:token money.png|16px]]) to build, when bulldozed, they return 5 Money Tokens ([[File:token money.png|16px]]). |
==Raise Terrain [[File:Landscaping_Raise.png|24px]]== | ==Raise Terrain [[File:Landscaping_Raise.png|24px]]== | ||
[[File:Landscaping_Raise_Show.png|200px|frameless|left|The Raise Terrain Tool in Use]] | [[File:Landscaping_Raise_Show.png|200px|frameless|left|The Raise Terrain Tool in Use]] | ||
− | The Raise Terrain Tool increases the elevation of all the sellected nodes by a height of 1. This results in any terrain features being moved upwards by one step. This tool is | + | The Raise Terrain Tool increases the elevation of all the sellected nodes by a height of 1. This results in any terrain features being moved upwards by one step. This tool is commonly used for adjusting the elevation of a single node in order to use the Flatten Tool. The Raise tool is useful for creating ramps up to bridges as well as small adjustments to terrain. It costs 8 Money Tokens ([[File:token money.png|16px]]) to raise a single node by a height of 1.The image shows the Raise Tool being used, note how all the nodes are raised by a height of 1 from each of their origional positions. |
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==Lower Terrain [[File:Landscaping_Lower.png|24px]]== | ==Lower Terrain [[File:Landscaping_Lower.png|24px]]== | ||
[[File:Landscaping_Lower_Show.png|200px|frameless|left|The Lower Terrain Tool in Use]] | [[File:Landscaping_Lower_Show.png|200px|frameless|left|The Lower Terrain Tool in Use]] | ||
− | This Lower Terrain Tool works | + | This Lower Terrain Tool works similar to the Raise Tool, the only difference is that this tool decreases the height of all selected nodes by 1. This is a useful tool for creating downhill slopes into tunnels, as well as ajustments to the terrain. It costs 8 Money Tokens ([[File:token money.png|16px]]) to decrease a single node by a height of 1. The image shows the Lower Tool being used, note how all the nodes are lowered by a height of 1 from each of their origional positions. |
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==Flatten Terrain [[File:Landscaping_Flatten.png|24px]]== | ==Flatten Terrain [[File:Landscaping_Flatten.png|24px]]== | ||
[[File:Landscaping_Flatten_Show.png|200px|frameless|left|The Flatten Terrain Tool in Use]] | [[File:Landscaping_Flatten_Show.png|200px|frameless|left|The Flatten Terrain Tool in Use]] | ||
− | The Flatten Terrain Tool works differently from the Raise and Lower Tools. This tool sets the height of all selected nodes to be the same height as the first node selected. When using this tool it is important to select the correct first node as otherwise it will set all nodes to the incorrect height. This tool is good for railway embankments and cuttings through the terrain, as it sets all selected nodes to the same height regardless of their previous height. If a selected node is blocked by a building, the node will not change height. It costs 8 Money Tokens ([[File:token money.png|16px]]) to | + | The Flatten Terrain Tool works differently from the Raise and Lower Tools. This tool sets the height of all selected nodes to be the same height as the first node selected. When using this tool it is important to select the correct first node as otherwise it will set all nodes to the incorrect height. This tool is good for railway embankments and cuttings through the terrain, as it sets all selected nodes to the same height regardless of their previous height. If a selected node is blocked by a building, the node will not change height. It costs 8 Money Tokens ([[File:token money.png|16px]]) to change a single node by a height of 1. Unlike the Raise and Lower tools, flatten can raise or lower each node by more than a height of 1, hence it is possible for the Flatten Tool to have height costs, especially when dealing with large height differences. |
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[[Category:Infrastructure]] | [[Category:Infrastructure]] | ||
[[Category:Landscaping]] | [[Category:Landscaping]] |
Revision as of 10:07, 3 November 2017
Game Manual
- Basics
- Game content
- Infrastructure
- Vehicles
Contents
Landscaping Tools
Bulldoze Tool
The Bulldoze Tool Removes all player owned buildings on the selected tiles. The tool will not work on Town and base Industry buildings, however the tool will work on extensions built by the player on the Industrial buildings. The tool returns approximately half the cost of the building being destroyed, an example: Platforms cost 10 Money Tokens () to build, when bulldozed, they return 5 Money Tokens ().
Raise Terrain
The Raise Terrain Tool increases the elevation of all the sellected nodes by a height of 1. This results in any terrain features being moved upwards by one step. This tool is commonly used for adjusting the elevation of a single node in order to use the Flatten Tool. The Raise tool is useful for creating ramps up to bridges as well as small adjustments to terrain. It costs 8 Money Tokens () to raise a single node by a height of 1.The image shows the Raise Tool being used, note how all the nodes are raised by a height of 1 from each of their origional positions.
Lower Terrain
This Lower Terrain Tool works similar to the Raise Tool, the only difference is that this tool decreases the height of all selected nodes by 1. This is a useful tool for creating downhill slopes into tunnels, as well as ajustments to the terrain. It costs 8 Money Tokens () to decrease a single node by a height of 1. The image shows the Lower Tool being used, note how all the nodes are lowered by a height of 1 from each of their origional positions.
Flatten Terrain
The Flatten Terrain Tool works differently from the Raise and Lower Tools. This tool sets the height of all selected nodes to be the same height as the first node selected. When using this tool it is important to select the correct first node as otherwise it will set all nodes to the incorrect height. This tool is good for railway embankments and cuttings through the terrain, as it sets all selected nodes to the same height regardless of their previous height. If a selected node is blocked by a building, the node will not change height. It costs 8 Money Tokens () to change a single node by a height of 1. Unlike the Raise and Lower tools, flatten can raise or lower each node by more than a height of 1, hence it is possible for the Flatten Tool to have height costs, especially when dealing with large height differences.