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3D - General information

413 bytes added, 12:10, 23 March 2021
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In order to make various model features work, you need to make use of Vertex Paint. To learn more about Vertex paint, please refer to [[Vertex paint]]
 
An excerpt from ingame mod readme file:
*Name of your asset should be unique unless you want to overwrite existing one
*Also name of your textures should be unique unless overwriting some existing in other mods or basic game content
*Name of LOD asset needs to end with '0'
*Name of closeup asset needs to end with '1' or '2' if animated
*Animated skinned mesh should have just one container, but multiple bones
[[Category:Modding]]
[[Category:3D Art - models]]
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