277
edits
Changes
→Build Tool
:''Icons are listed from top left''
; top row
:'''Town''': add an entirely new town (adding a new [[Town buildings#Town Square|town square]] and giving the new town a random name appropriate for the language you have selected.):'''Church''': add a Church:'''House''': add a House 1 :'''House''': add a House 2:'''House''': add a House 3 :'''House''': add a House 4 :'''House''': add a House 5 :'''House''': add a House 5 :'''Forest''': add a Forest:'''Toolworks''': add a Toolworks (Remember to sprinkle these across your map. Without Toolworks you cannot utilize any basic industry, and indeed won't be able to use the majority of the game's content):'''Sawmill''': add a Sawmill:'''Coal Mine''': add a Coal Mine:'''Post Office''': add a Post Office. (Must be placed in a city. Even if you don't add post offices manually, the random chance of generating one remains):'''Iron Mine''': add a Iron Mine:'''Foundry''': add a Foundry:'''Shop''': add a Shop (must be placed in a city):'''Factory''': add a Factory:'''Refinery''': add an Oil Refinery
;bottom row
:'''Oil Wells''': add Oil Wells:'''Sand Pit''': add Sand Pit:'''Steel Mill''': add Steel Mill:'''Farm''': add Farm:'''Market''': add Market:'''Coal Plant''': add coal-fueled electricity plant:'''Oil Plant''': add diesel-fueled electricity plant:'''Supermarket''': add Supermarket:'''Limestone Quarry''': add Limestone:''''''::'''Cement Factory''': add Cement Factory:'''Ruined Church''': add Ruined Church (there are quests that expect one Ruined Church to exist on your map):'''Glassworks'''::'''TGV''':
==Importing a heightmap==