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Gameplay

7 bytes removed, 03:37, 21 August 2019
Current Gameplay
[[File:Starting_Map.png|400px|thumb|left|An example of a what apears on a map at the start of the game]]
When a new game is loaded, a randomly generated isometric map is created. This map is shaped in accordance to the selected chosen density of hills, forests and water bodies selected on the start menu. Distributed across the map is a series number of [[Town]]s, resources ([[Coal Mine]]s, [[Forest]]s etc.) and industries ([[Sawmill]]s, [[Toolworks]] etc.). The purpose of the game is to build transportation systems system to link these various settlements/industries together to produce money and more complex resources.
As time progresses through the game, the amount number of resources and technology available to you increases. Initially players are only able to purchase slow, old steam engines, however with progression; diesel, electric, monorails and even maglev trains will become available. Alongside these, new resources become available, including: [[Foundry|Iron]], [[Oil_Wells|Oil]], Steel, Concrete, Nuclear power and Super-conductors.
Mashinky is a sandbox experience. Your progress through the game is indicated through various quests that you can complete (or ignore), as well as your progression through the different game [[Ages|Ages]]. Upon reaching the final age, the game doesn't end and allows you to play with your creations, improving them endlessly. Additional content will also become available through the recent addition of Steam Workshop support.
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