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Town buildings

158 bytes added, 14:45, 21 April 2022
Church: level 1 houses add at most 2,5 passengers per 15 ticks compared to the church's 10. (Of course, in later eras houses generate two or three times as many passengers, and there are maybe ten times as many houses in the first place)
Church is a special residential building, which might spawn early in the game in a city. There will never be more than one church in each town (not including the "abandoned church" special building).
Church has two visual levels which change as the game progresses, while its processes remain unchanged. Church generates 10 passengers [[File:icon passengers.png|16px]] each [[Game tick|'''15 game ticks''']]. This means a church equals at least four houses at start, making the church a significant contributor of passengers, at least in early eras for small towns.
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