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Toolworks

1,593 bytes added, 23:16, 6 February 2022
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{{Game Manual}}
[[File:Toolworks Default Model.PNG|500px]]
The Toolworks is where all the initial tokens timber, coal and iron ([[File:token timber.png|16px|link=token]] [[File:token coal.png|16px|link=token]] [[File:token iron.png|16px|link=token]]) are gained. It does so by converting resources ([[File:icon timber.png|16px|link=material]] [[File:icon coal.png|16px|link=material]] [[File:icon iron.png|16px|link=material]]) - timber from the '''[[Sawmill]]''', coal from the '''[[Coal Mine]] ''' and iron from the '''[[Foundry]]'''. Each extension added to the Toolworks improves both the rate and the efficiency of conversion from resource to token.
The frequency and placement of Toolworks contributes significantly to the perceived difficulty of any given map.
== Processes ==
The base Toolworks always consumes a fixed number of resources per '''[[Game tick]]''': 3 Timber [[File:icon timber.png|16px|link=material]], 4 Coal [[File:icon coal.png|16px|link=material]] or 3 Iron [[File:icon iron.png|16px|link=material]], before taking the distance bonus into account. Each conversion is a separate process; therefore it can produce a single type of Token or all three types simultaneously. With all the extensions added to the toolworks, it will be able to consume 10 Timber [[File:icon timber.png|16px|link=material]], 9 Coal [[File:icon coal.png|16px|link=material]] and 9 Iron [[File:icon iron.png|16px|link=material]] per '''[[Game tick]]''', producing 8 Wood [[File:token timber.png|16px|link=token]], 4 Coal [[File:token coal.png|16px|link=token]] and 4 Iron [[File:token iron.png|16px|link=token]] tokens. However; the ''Product Storage'' extension requires all three resources together, so often the practical limit is one less of each. The base building can be connected to the electrical network [[File:E_energy.png|16px|link=Electrification]] from [[Ages#EraV|'''Era 5''']] onward, which will further increase its production while using more raw material. The amount of electrification production bonus is shown in the brackets. The base building process is: {| class="wikitable transformable " style=text-align:center!Image!Name!Consumes!Produces![[Game_tick|Ticks]] to<br/>complete!Bonus<br/>ouput!Bonus distance<br/>(tiles)!Building<br/>dimension (tiles)|-|rowspan="3"| [[File:Toolworks.png|x120px]]|rowspan="3"| Toolworks| (2 [[File:icon timber.png|16px|link=Material]])[[File:E_energy.png|16px|link=Electrification]] + 4 [[File:icon timber.png|16px|link=Material]]| 2 [[File:token timber.png|16px|link=Token]] + (1 [[File:token timber.png|16px|link=Token]])[[File:E_energy.png|16px|link=Electrification]]| 1| 1 [[File:token timber.png|16px|link=Token]]| 50|rowspan="3"| 1x2|-| (2 [[File:icon coal.png|16px|link=Material]])[[File:E_energy.png|16px|link=Electrification]] + 3 [[File:icon coal.png|16px|link=Material]]| 1 [[File:token coal.png|16px|link=Token]] + (1 [[File:token coal.png|16px|link=Token]])[[File:E_energy.png|16px|link=Electrification]]| 1| -| -|-| (2 [[File:icon iron.png|16px|link=Material]])[[File:E_energy.png|16px|link=Electrification]] + 3 [[File:icon iron.png|16px|link=Material]]| 1 [[File:token iron.png|16px|link=Token]] + (1 [[File:token iron.png|16px|link=Token]])[[File:E_energy.png|16px|link=Electrification]]| 1| -| -|}
With all the extensions added to the toolworks, it will be able to consume (for Tokens) 9 Timber [[File:icon timber.png|16px]], 11 Coal [[File:icon coal.png|16px]] and 9 Iron [[File:icon iron.png|16px]] per game tick. Though this requires all three resources so often the practical limit is one less of each.
==Extensions==
{| class="wikitabletransformable "style=text-align:center! Image! ExtensionName! InformationCost! Consumes! Produces![[Game_tick|Ticks]] to<br/>complete! Building Tile Sizedimension<br/>(tiles)!Unlocked<br/>at epoch
|-
| [[File:Toolworks_Heating_PlantHeating_plant.png|200pxx120px]]| [[File:Toolworks Extensions Heating Plant.PNG]]plant| The Heating Plant improves Coal token 85 [[File:token coaltimber.png|16px|link=Token]] production| 6 Coal 5 [[File:icon coal.png|16px|link=Material]]| 1 to 7 Coal Tokens 2 [[File:token coal.png|16px|link=Token]]| 1
| 1x1
| -
|-
| [[File:Toolworks_Furniture_WorkshopFurniture_workshop.png|200pxx120px]]| [[File:Toolworks Extensions Furniture Workshop.PNG]]workshop| The Furniture Workshop improves Timber token 240 [[File:token timbermoney.png|16px|link=Token]] production| 5 Timber [[File:icon timber.png|16px|link=Material]]| 1 to 7 Timber Tokens 3 [[File:token timber.png|16px|link=Token]]| 2x11| 1x2| -
|-
| [[File:Toolworks_Farm_Tools_FactoryFarm_tools_factory.png|200pxx120px]]| [[File:Toolworks Extensions Farm Tools Factory.PNG]]tools factory| The Farm Tools Factory improves Iron token 120 [[File:token ironcoal.png|16px|link=Token]] production| 5 Iron [[File:icon iron.png|16px|link=Material]]| 1 to 10 Iron Tokens 2 [[File:token iron.png|16px|link=Token]]| 1
| 2x2
| 2
|-
| [[File:Toolworks_Product_StorageProduct_storage.png|200pxx120px]]| [[File:Toolworks Extensions Product Storage.PNG]]storage| The Product Storage improves Timber token 80 [[File:token timberiron.png|16px]], Coal token [[File:token coal.png|16px]] and Iron token [[File:token iron.png|16pxlink=Token]] production, but requires ALL three materials to be present, otherwise it is being ignored in the production| 1 Timber [[File:icon timber.png|16px|link=Material]] + 1 Coal [[File:icon coal.png|16px|link=Material]] + 1 Iron [[File:icon iron.png|16px|link=Material]]| 1 Timber Token [[File:token timber.png|16px|link=Token]] + 1 Coal Token [[File:token coal.png|16px|link=Token]] + 1 Iron Token [[File:token iron.png|16px|link=Token]]| 2x11| 1x2| 2
|}
 
 
[[Category:Game Content]]
[[Category:Buildings]]
[[Category:Industry]]
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