1,232
edits
Changes
Waste burning added
==Processes==
The base building produces 1 Electricity Token [[File:token electricity.png|16px|link=Token]] burning 4 units of coal [[File:icon coal.png|16px|link=Material]] every 3 '''[[Game tick]]s'''. There are 3 4 extensions available, each three of which are increasing the token production by burning more coal faster. The fourth one (the Waste Burner) adds new process, producing 1 Electricity Token [[File:token electricity.png|16px|link=Token]] burning 6 units of garbage [[File:icon waste.png|16px]] every 2 '''[[Game tick]]s'''. Fully upgraded Coal Power Plant generates 23.8 3 Electricity Tokens [[File:token electricity.png|16px|link=Token]] burning 7.3 units of coal [[File:icon coal.png|16px|link=Material]] and 3 units of waste [[File:icon waste.png|16px]] every '''[[Game tick]]'''. It also adds <br/>Second process is increasing network capacity to [[Electrification|'''electrify''']] 17 [[File:e_energy.png|16px|Link=Electrification]] the industry. The base building adds 8 units and each extension adds 3 more to a total capacity of 20 more industrial complexesand/or cities.
''Please note:'' While a fully upgraded power station generates more Electricity Tokens [[File:token electricity.png|16px|link=Token]] faster, it also burns through the fuel supply at the adjacent station much faster. The power plant generates [[Electrification|'''electricity''']] for your connected industry '''only''' when there is fuel available, otherwise all the connected industries lose the electrification bonus. It is advisable to upgrade the power plant only after you have well established supply line with sufficient fuel reserve.
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==Extensions==