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Town

1,171 bytes added, 03:09, 12 October 2021
Town Growth
You can see the progress towards next town level (= next house to spawn) in the city stats window: Click on any building within the city and select the second tab
 
[[file:City_Stats.png|400px]]
 
In the upper part you see the current level (number of residential buildings) and progress towards the next one in all commodities, your town is currently accepting. When you reach the threshold by ANY of the commodities, that particular one will reset, new building will spawn within the city limits along the road (preferably at the [[City Upgrades#Constr|'''Construction site''']] you've marked, if any) and new goal will be set for all commodities. The progress of the others will remain as it were before leveling, only the new goal will be higher for next level.
 
In the middle part of the stats window you can see how many buildings are currently in each of the [[City Upgrades|'''City upgrades''']] zone.
 
In the last section you can see how many passengers [[File:icon passengers.png|16px]] and/or mail [[File:icon mail.png|16px|link=Materials#Commercial_Materials]] the town produces per single [[Game tick|'''game tick''']]. Of course, this amount depends on how many buildings are within the catchment zones of all the stations in the city. Buildings outside all stations catchment zones serve only visual purpose, they do not produce passengers nor mails.
==Processes==
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