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Mashinky engine uses* [https://en.wikipedia.org/wiki/.x *.x (DirectX mesh)] format. It is native format for DirectX applications, fast, variable, 3 versions (text, binary, binary compressed). It supports multiple animations, adding meta data etc.
Mashinky vanilla models are stored in DriveLetter:\SteamAppsPath\Mashinky\media\model\. You can preview them using appropriate .x viewer. See [[3dtools | Tools & Resources]] for more information.