Difference between revisions of "Modding"

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<strong>Mashinky modding</strong>
 
<strong>Mashinky modding</strong>
  
The easies way how to start modding is adding some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]].
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The easiest way how to start modding is adding some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]].
  
== Modding content cathegories ==
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== Modding content categories ==
 
* [[3d models]]
 
* [[3d models]]
 
* [[2d graphics]]
 
* [[2d graphics]]

Revision as of 16:05, 3 November 2017

Mashinky modding

The easiest way how to start modding is adding some new content (3d asset, industry chain, sound, etc.) and enlist it in game configuration files. You can also create scripts.

Modding content categories