Difference between revisions of "Modding"

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(Mashinky modding)
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== Mashinky modding ==
 
 
 
To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]]. Follow oe of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game.
 
To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]]. Follow oe of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game.
  

Revision as of 13:04, 22 March 2021

To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in game configuration files. You can also create scripts. Follow oe of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game.