Difference between revisions of "Modding"

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To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]]. Follow one of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game.
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To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]]. Follow one of the categories below to learn more about modding Mashinky and implementing mods into the game.
  
  

Latest revision as of 22:27, 12 August 2023

To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in game configuration files. You can also create scripts. Follow one of the categories below to learn more about modding Mashinky and implementing mods into the game.