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Menu Bar

4,074 bytes added, 21:36, 16 October 2022
Waste Processing Facility added
==Railway==
Basic railway: [[File:Menu_Track.png|500]] High Speed Railway available from Era 3 [[File:Menu_Track_3.png]] Electric Railway available from Era 5 [[File:Menu_Track_5.png]]  This opens a Sub-Menu with 8-10 tools (depending on era and preset) for building railway tracks. The building tools are identical for all three types of railway: [[File:rail_ico.pxpng]]
This opens a Sub-Menu with 7 options for building railway tracks
;Railway
This option allows you to build railway tracks by dragging the tool accross across the map, complex [[junctions]] can be created by joining the lines together. Attempting to place a track over a deletable building will demolish the building.
;Remover
This tool will remove only railway tracks and signals, it will not affect non-railway related options. It will alow allow you to select a single section of track, making it a more precice precise alternative to the Bulldoze tool. Also, by holding the mouse button and dragging, you can select whole section of the track to be removed. You can remove signal separately, however; if you remove piece of track containing signal, the signal will be deleted, too.;Block SignalUpgrade/Degrade tool A tool that (Available from Era 3) it allows you to change the placing whole section of block signals on any open track to a different type. You can either select a section of the track, when placed a signal is initially biby clicking on single piece -directional, one of will select the masts whole length from station to next complex crossing or switch. Or you can then be selected whilst using mark rectangle on the map (by dragging the tool to set a specific direction for mouse cursor while holding left mouse button) and it will change all tracks within the signalmarked area.
;Depot
Builds a '''[[Depot]] ''' building to enable trains to be purchased in order to run on the railway
;Station
Builds a [[Stations|'''Station''']], initially the max length is only 6 tiles. Building a new station in an adjacent tile to an existing station resutls results in them being combined to form a single station.
;Bridge
Builds a '''[[Bridge]] ''' between 2 points, the bridge must be perpendicular to the grids to work, gradients on bridges are allowed.
;Tunnel
Builds a '''[[Tunnel]] ''' between 2 points, the tunnel must be perpendicular to the grids to work, gradients on tunnels are allowed.;SignalsDepending on the [[Game Settings#Advanced|'''Advanced Game Setting''']] there will be either one (for auto signal) or two (for manual selection of block and chain signals) icons for placing signals. Please refer to '''[[Signals]]''' page for more details.;Multisignal toolThis allows you to place multiple signals on long section of the track (between switches and/or stations) with single click. By using the small + and - icons beside the tool, you can set the distance (in squares) between those signals.
==Roads==
Cobblestone Road: [[File:Menu_Road.png|500]] Asphalt Road available from Era 4: [[File:Menu_Road_4.png]] This opens a Sub-Menu with 9 tools for road building.pxThis sub-menu is identical for all types of roads [[File:Road_ico.png]]
This option opens up a Sub-Menu which currently only has one option:
;Road
Build Builds a road by dragging the tool accross across the map. Attempting to place a road over a deletable building will demolish the building. ;RemoverThis tool will remove the road. Using it over the intersection, it will remove only one branch of the intersection (unlike the bulldozer which will remove the entire intersection in single click) ;Upgrade tool (Available from Era 4) it allows you to change the whole section of road to a different type by clicking on the piece of the road. ;One-Way RoadAllows you to build one-way road. Dragging it over an existing road will change the marked section into one-way (in the direction of the tool move). Please note, this action can be undone only by removing the road entirely and building a new (two-way) one. ;DepotBuilds a '''[[Road_Depot|Road Depot]]''' building to enable buses and trucks to be purchased in order to drive on the roads.;StationBuilds a [[Road_Stations|'''Station''']] for road vehicles, initially the max length is only 6 tiles. Building a new station in an adjacent tile to an existing station results in them being combined to form a single station. You can also combine road and train stations;One-way StationBuilds on-way station in the same way as one-way road. ;BridgeBuilds a '''[[Bridge]]''' between 2 points, the bridge must be perpendicular to the grids to work, gradients on bridges are allowed.;TunnelBuilds a '''[[Tunnel]]''' between 2 points, the tunnel must be perpendicular to the grids to work, gradients on tunnels are allowed.
==Landscape Mode==
[[File:Menu_Landscape.png|500]] This option opens up a Sub-Menu that has 6 different game speeds to choose from: [[File:landscape_ico.pxpng]]
This option opens up a Sub-Menu that has 4 different game speeds to choose from:
;Bulldozer
Destoys Destroys all owned buildings and objects on the tiles selected.Some game objects cannot be demolished: Town square, Post office, Base industrial buildings (you can demolish the extensions only). It also removes trees.
;Raise Terrain
Increases the elevation of all selected [[Landscaping|Terrain Nodes]] by a height of height 1.
;Lower Terrain
Drops the elevation of all selected [[Landscaping|Terrain Nodes]] by a height of height 1.
;Level Terrain
Sets the elevation of all selected [[Landscaping|Terrain Nodes]] to the same height has the first Node selected.;Ascending levelSelecting of a line(s) of nodes by dragging, it will set the next one 1 level higher than the previous.;Descending levelSelecting of a line(s) of nodes by dragging, it will set the next one 1 level lower than the previous. For more details please see the section in [[Landscaping|'''Infrastructure->Landscaping''']]
==Industry==
[[File:Menu_industry.png|500px]]
 
This button opens sub-menu which contains industrial buildings a player can build. Currently, in vanilla game, those are only the three types of stores available in different eras.
 
[[File:industry_ico.png|120px]]
 
{| class="wikitable transformable"
! Store
! Available in Era
|-
| [[Shop]]
| 3
|-
| [[Food Market]]
| 5
|-
| [[Hobby Market]]
| 6
|-
| [[Waste Processing Facility]]
| 6
|}
 
 
If you subscribe to any mods offering buildings (either residential or industrial or decorations), they will all be placed here, too.
==Stamps==
[[File:Menu_stamps.png|500px]]
 
This button opens '''[[Stamps]]''' window. Please refer to that page for more details.
==Trees==
This option opens up a Sub-Menu which has a selection of tree types that can be planted on the map. There are currently 12 different types of trees to chose from, as well as field of sunflowers, wheat and oat. Also, there is an option that plants random types of trees when selected.
[[file:Trees_ico.png|200px350px]]
The square of trees can be cleared by [[Menu Bar#Landscape Mode|bulldozer]], however the fields would grow back. To remove the fields from the map, use the last button (with red X)
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