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Gameplay

48 bytes added, 12:44, 4 November 2017
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Current Gameplay
[[File:Starting_Map.png|400px|thumb|left|An example of a what apears on a map at the start of the game]]
When a new game is loaded, a randomly generated isometric map is created. This map is shaped in accordance to the selected density of hills, forests and water bodies selected on the start menu. Distributed across the map is a series of [[Town]]s, resources ([[Coal Mine]]s, [[Forest]]s etc.) and industries ([[Sawmills]], [[Toolworks]]etc.). The purpose of the game is to build transportation systems to link these various settlements/industries together to produce money and more complex resources.
As time progresses through the game, the amount of resources and technology available to you increases. Initially players are only able to purchase slow, old steam engines, however with progression; diesel, electric, monorails and even maglev trains will become available. Alongside these new resources become available, including: [[Foundry|Iron]], Steel, Oil, Concrete, Nuclear power and Super-conductors.
Roads are only partially implemented into the game, they cannot be used to transport any passengers/resources. However, in the current game they are a useful tool for controlling and manipulating the shape and size of [[town]]s.
 
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