Changes

Jump to: navigation, search

Game tick

4 bytes added, 04:21, 27 August 2019
no edit summary
Due to different Industry extensions having different amount of ticks, you can see different amounts of Goods being produced each game tick. For example, a fully upgraded [[Forest]] can produce 2-4 Logs [[File:icon logs.png|16px]] and 1 Coal [[File:icon coal.png|16px]] per a game tick.
According to [[Jan Zeleny]], ticks for Trains work a little differently. Trains New trains consume fuel every five game ticks, but only when accelerating or keeping top speed. While waiting at [[signals]], a train still consumes fuel but at a slower rate. While stopped at the station loading/unloading or slowing down, the train does not consume fuel. The rate of fuel consumption is dependent on the [[Operating Costs|Train Age]]
[[Category:Basics]]
1,168
edits

Navigation menu