City Upgrades

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Revision as of 08:10, 19 September 2021 by Jtrucker (talk | contribs) (How it works)
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Overview

City upgrades are special buildings found in the Extensions tab of any house info window. The bonus received will apply to all the houses standing in the catchment area of each such extension regardless of which house's Extensions tab the building was chosen from.

Warning: There is distance limit on building ANY of the city extensions. You may build it no more than 4 squares from the the closest city building. In other words, you can have 4 empty squares and the building must be placed on 5th square from the closest building. Buildings bigger than 1x1 have ONE square of their footprint assigned as the "Main" one. That square is the one which must be at the 5th square from the town, you might have to rotate the building to be able to place it on desired location.

Different extensions get unlocked as you progress through the eras of the game. There are three main types of town upgrades: Public Services, Relax and Luxury, and two special: Constructions and Pollution Zone


Era Public Services Relax Luxury
Early Steam Well
Market
Saloon
Steam Elementary School
Early Diesel Fire Station Park
Tennis Court
Diesel Police Gallery
Early Electric Car Dealer
Private TV Station
Electric Hospital Football Stadium
Hobby Market


How it works

It is important to use overlay when placing the city extensions. It should turn on as default when you try to place an extension, but if it doesn't, press the overlay icon in the upper right corner of your screen Overlay ico.png. Then select the first icon from the right - The City Upgrades Overlay

Overlay menu.png

The catchment zones will be green around public services buildings, blue around relaxation buildings and purple around luxury buildings.

Warning: luxury buildings will have catchment zones only when activated - you must bring electricity E energy.png to the town. 

Each residential building has 4 levels. The number of game ticks for generating the passenger is individual for each building but each building generates:

Level 1 - One passenger in that given time interval

House nothing.png

Level 2 - Two passengers (in the same time interval) if the house is build in either green zone

House green.png

or blue zone

House blue.png

Level 3 - Three passengers" if the house stands in the area covered by both blue and green zones

House both.png

Level 4 - Four passengers if the house stands on the square covered by all three" zones and is electrified

House full.png

Public Services

Image Details Available from Era Building Tile Size
Well.png Well ico.png 1 1x1
Market.png Market ico.png 1 1x1
Saloon.png Saloon ico.png 1 1x2
Fire station.png Fire ico.png 3 1x2
Elementary school.png School ico.png 2 2x2
Police.png Police ico.png 4 2x2
Hospital.png Hospital ico.png 6 2x3
Hobby Market.png H Market ico.png 6 2x2

Relax

Image Details Available from Era Building Tile Size
Park.png Park Detail.png 3 1x2
Tennis court.png Tennis Detail.png 3 1x2
Gallery.png Gallery Detail.png 4 2x2
Football stadium.png Stadium Detail.png 6 2x3

Luxury

Image Details Available from Era Building Tile Size
Car dealer.png Dealer Detail.png 5 1x2
Private TV Station.png Tv Detail.png 5 2x3

Construction

You can build a Construction zone at the location where you would like the next house to spawn. Or you can built "Construction prohibited" area, which is a little park without any bonuses, it just prevents the city to spawn next house in that square.

Image Details Available from Era Building Tile Size
Town grow area.png Grow Detail.png 1 1x1
Town grow restricted.png GrowNot Detail.png 1 1x1

Pollution Zone

Each and every industrial building (with the exception of Forest) have a pollution zone around itself. The size is different for each building and you can see it in the info window.

Polution.png

You can see it in the city overlay as rusty brown zone around industrial buildings. Also train platforms have 1 square pollution zone around themselves. The station buildings and decorations do not have pollution zone, neither do the road stations. It is advisable to block the pollution zone at the train station by placing station upgrades and/or decorations around the platforms.

The Pollution zone prevents houses from being upgraded. The effect of the pollution zone is permanent and cannot be canceled by building other city upgrades nearby. You can either have small level 1 houses around industrial buildings as "workers quarters" or you have to place the Construction prohibited extension, or other some other extensions, just to block the area.