User contributions
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- 15:32, 23 March 2021 (diff | hist) . . (-2) . . Icons (current)
- 15:32, 23 March 2021 (diff | hist) . . (+1) . . Icons
- 15:32, 23 March 2021 (diff | hist) . . (-16) . . Icons
- 15:30, 23 March 2021 (diff | hist) . . (+105) . . Config Train Engine
- 15:28, 23 March 2021 (diff | hist) . . (+4) . . Snow mask (current)
- 15:02, 23 March 2021 (diff | hist) . . (+12) . . Modding Sources (current)
- 15:01, 23 March 2021 (diff | hist) . . (+15) . . Modding Sources
- 15:01, 23 March 2021 (diff | hist) . . (+309) . . Modding Sources
- 14:51, 23 March 2021 (diff | hist) . . (+64) . . N Modding Sources (Created page with "Texture template .PSD with layers setup 3D scene setup to scale")
- 13:02, 23 March 2021 (diff | hist) . . (-2) . . Modding
- 13:02, 23 March 2021 (diff | hist) . . (+6) . . Swmods
- 13:01, 23 March 2021 (diff | hist) . . (+120) . . Swmods
- 12:59, 23 March 2021 (diff | hist) . . (+3,232) . . N Config Train Engine (Created page with "Mod configs are to be placed in: <code>DriveLetter:\....\Steam\steamapps\common\Mashinky\mods\ModName\config</code> All vehicle configs are to be named wagon_types.xml. XMLs...")
- 12:08, 23 March 2021 (diff | hist) . . (+223) . . 3D - General information (current)
- 12:01, 23 March 2021 (diff | hist) . . (+131) . . 3D - Tools (current)
- 11:55, 23 March 2021 (diff | hist) . . (+80) . . Modding
- 11:51, 23 March 2021 (diff | hist) . . (+154) . . Swmods
- 11:32, 23 March 2021 (diff | hist) . . (+203) . . N Swmods (Created page with "Steam workshop mod upload guide by Hracicka: https://steamcommunity.com/sharedfiles/filedetails/?id=1618510587 File:Hracicka steam upload.png|none|200px|thumb|left|Origin...")
- 11:31, 23 March 2021 (diff | hist) . . (+37) . . N File:Hracicka steam upload.png (Mod Steam workshop upload by Hracicka) (current)
- 11:26, 23 March 2021 (diff | hist) . . (+46) . . Modding General
- 11:24, 23 March 2021 (diff | hist) . . (+3,166) . . N Modding General (Created page with "Mods are placed in the folder <code>DriveLetter:\...\Steam\steamapps\common\Mashinky\mods</code> ==Mod folder structure== There is a strict directory structure in Mashinky's...")
- 11:12, 23 March 2021 (diff | hist) . . (+50) . . 2D - General information (current)
- 11:10, 23 March 2021 (diff | hist) . . (+413) . . 3D - General information
- 11:07, 23 March 2021 (diff | hist) . . (0) . . Vertex paint (current)
- 11:03, 23 March 2021 (diff | hist) . . (+35) . . Modding
- 10:51, 23 March 2021 (diff | hist) . . (-15) . . Modding
- 09:26, 23 March 2021 (diff | hist) . . (+205) . . Localmods (current)
- 09:24, 23 March 2021 (diff | hist) . . (+330) . . N Localmods (Created page with "Local mods reside on player's computer without any connection to steam workshop. They're persistent in the form and vesion they're on the hard drive. Also they will not get up...")
- 08:48, 23 March 2021 (diff | hist) . . (+13) . . 2D - General information
- 08:47, 23 March 2021 (diff | hist) . . (+13) . . 3D - General information
- 08:47, 23 March 2021 (diff | hist) . . (+166) . . Icons
- 08:36, 23 March 2021 (diff | hist) . . (+223) . . Icons
- 08:32, 23 March 2021 (diff | hist) . . (+757) . . N Icons (Created page with "Icons are exactly that, icons representing an asset in the game's GUI. Mashinky game icons are PNG textures with alpha channel. Icons support Company colors. For that purpose...")
- 08:08, 23 March 2021 (diff | hist) . . (+12) . . N File:Icons.jpg (Icon example) (current)
- 07:56, 23 March 2021 (diff | hist) . . (+1,005) . . N Snow mask (Created page with "A snow mask occupies alpha channel of vehicles _n texture. It's function is (obviously) to mark areas that will be covered in snow during winter. It is also currently used to...")
- 07:36, 23 March 2021 (diff | hist) . . (+18) . . N File:Snow.jpg (Example snow mask.) (current)
- 07:30, 23 March 2021 (diff | hist) . . (+794) . . N Gloss maps (Created page with "Gloss maps control how sharp or soft (matte) a reflection is. This allows you to add more variation to asset look based on different materials it is made of in real life. Glos...") (current)
- 07:21, 23 March 2021 (diff | hist) . . (+17) . . N File:Gloss.jpg (Gloss map example) (current)
- 07:10, 23 March 2021 (diff | hist) . . (+50) . . Modding
- 07:06, 23 March 2021 (diff | hist) . . (+137) . . 2D - General information
- 22:07, 22 March 2021 (diff | hist) . . (+899) . . N 2D Tools (Created page with "You can use basically any 2d Painting tool to create textures for Mashinky. You only have to be able to export created model into the native .dds format. Down here are lists...") (current)
- 21:52, 22 March 2021 (diff | hist) . . (+150) . . 3D - Tools
- 21:47, 22 March 2021 (diff | hist) . . (+15) . . Modding
- 21:45, 22 March 2021 (diff | hist) . . (+139) . . Normal maps (current)
- 21:44, 22 March 2021 (diff | hist) . . (+1,820) . . N Normal maps (Created page with "Normal maps are used to simulate height changes i.e. bumps, plates, dents on otherwise flat surfaces depending on ingame lighting. More on normal mapping can be found [https:/...")
- 21:30, 22 March 2021 (diff | hist) . . (+18) . . N File:Normal.png (Normal map example) (current)
- 21:30, 22 March 2021 (diff | hist) . . (+17) . . N File:Gray.jpg (Grayscale example) (current)
- 20:53, 22 March 2021 (diff | hist) . . (+18) . . Modding
- 20:51, 22 March 2021 (diff | hist) . . (+74) . . Diffuse maps (current)
- 15:45, 22 March 2021 (diff | hist) . . (+199) . . 2D - General information
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