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Town

6 bytes added, 04:54, 4 October 2021
Processes
Each building in a town has two processes that are activated once the building is within the catchment area of a nearby station. The first process takes passengers [[File:icon passengers.png|16px]] that have arrived at a the station from a different towns and exchanges them for Money Tokens [[File:token money.png|16px]]. This process occurs instantly as the passengers disembark and is independent of the number of buildings in the town. The tokens [[File:token money.png|16px]] are calculated in the rate of 1 [[File:token money.png|16px]] per 1 [[File:icon passengers.png|16px]] per 80 squares traveled.
The second process produces passengers [[File:icon passengers.png|16px]] after a set number of [[Game tick|'''game ticks''']]. Once the passenger appears, they are moved to the nearby station where they will wait for the next passenger train or bus to arrive. The number of [[Game tick|game ticks]] is individual for each house and remains constant. However; the number of passengers changes with the house level. House level depends on presence of different [[City Upgrades|'''City Extensions''']] (see that wiki page for more details).
==Buildings==
1,173
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