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Vertex paint

1,594 bytes added, 13:57, 22 March 2021
Created page with "Vertex paint in Mashinky is used to enable certain visual features on models like Company colors, in-station animations, cargo hiding etc. Bellow is a list of corresponding RG..."
Vertex paint in Mashinky is used to enable certain visual features on models like Company colors, in-station animations, cargo hiding etc. Bellow is a list of corresponding RGB values and their effects in the game.
For more general information about Vertex Painting see [https://en.wikipedia.org/wiki/Vertex_painting here...]

{| class="wikitable"
!colspan="6"|Vertex Paint Values & Effects
|-
|Type
|'''R'''
|'''G'''
|'''B'''
|'''A'''
|'''Effect'''
|-
|Vehicle
|255
|255
|Mask
|255
|Mask - 0/255; 0 for surfaces to be painted with company color, 255 keeps original texture color
|-
|Building
|255
|Mask
|255
|255
|Mask - <0,255>; 0 full coloring of building's surface, 255 keeps original texture, it's good to use values around 128 to paint only with a tone of color
|-
|Vehicle
|Mask
|255
|255
|255
|Mask - <0,128>; show vertex on loading, 0 is for 100% cargo load, 128 is for 0% cargo load
|-
|Vehicle
|Mask
|255
|255
|255
|Mask - <128,192>; hide vertex on loading, 128 is for 0% cargo load, 192 is for 100% cargo load
|-
|Vehicle
|Mask
|255
|255
|255
|Mask - 208; vertex is shown only when the vehicle is '''NOT''' in a station
|-
|Vehicle
|Mask
|255
|255
|255
|Mask - 224; vertex is shown only when the vehicle is in a station
|-
|}





'''NOTE 1:''' When using company colors, it's best to have the painted surfaces of white color, so that the coloring gives best results.

'''NOTE 2:''' Different vertex colors can be combined so you can have Company colors on wagon door that are "animated" in the station.
'''NOTE 3:''' Cargo load values (in the range of 0-128) are up to the creator.
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