Difference between revisions of "Modding"
From Mashinky
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− | + | == Mashinky modding == | |
− | + | To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]]. Follow oe of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game. | |
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− | + | <!--<div class="mainmenuwrapper temporarystyle">--> | |
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable | ||
+ | !Configs - asset implementation | ||
+ | |- | ||
+ | | | ||
+ | Under Construction | ||
− | + | |}</div> | |
− | + | <!--<div class="mainmenuwrapper temporarystyle">--> | |
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable | ||
+ | !3D art - Models | ||
+ | |- | ||
+ | | | ||
+ | [[File:questionmark.png|32px|link=formats|alt=]] [[3d model file formats]] | ||
+ | |||
+ | More to follow | ||
+ | |||
+ | |}</div> | ||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable | ||
+ | !2D art - Textures | ||
+ | |- | ||
+ | | | ||
+ | Under construction | ||
+ | |||
+ | |}</div> | ||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable | ||
+ | !Sounds | ||
+ | |- | ||
+ | | | ||
+ | [[File:questionmark.png|32px|link=music|alt=]] [[Ingame Music and OST]] | ||
+ | |||
+ | |}</div> | ||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable | ||
+ | !Scripts | ||
+ | |- | ||
+ | | | ||
+ | [[File:questionmark.png|32px|link=scripts|alt=]] [[Scripts]] | ||
+ | More to follow | ||
+ | |}</div> | ||
+ | <!--</div>--> | ||
+ | |||
+ | |||
+ | <div class="mainmenuCol" > | ||
+ | {| class=wikitable | ||
+ | !Steam Workshop | ||
+ | |- | ||
+ | | | ||
+ | [[File:questionmark.png|32px|link=swmods|alt=]] [[Steam Workshop mods]] | ||
+ | |||
+ | [[File:questionmark.png|32px|link=localmods|alt=]] [[Local mods]] | ||
+ | |}</div> | ||
+ | <!--</div>--> | ||
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[[Category:Modding]] | [[Category:Modding]] |
Revision as of 11:01, 21 March 2021
Mashinky modding
To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in game configuration files. You can also create scripts. Follow oe of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game.