Difference between revisions of "Modding"
From Mashinky
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− | To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]]. Follow | + | To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]]. Follow one of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game. |
Revision as of 14:14, 22 March 2021
To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in game configuration files. You can also create scripts. Follow one of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game.