Difference between revisions of "Modding"

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<strong>Mashinky modding</strong>
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To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]]. Follow one of the categories below to learn more about modding Mashinky and implementing mods into the game.
  
The easiest way how to start modding is adding some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]].
 
  
== Modding content categories ==
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<!--<div class="mainmenuwrapper temporarystyle">-->
* [[3d models]]
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<div class="mainmenuCol" >
* [[2d graphics]]
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{| class=wikitable
* [[vehicles_modding|vehicles]]
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!Modding - configs and asset implementation
* [[industries]]
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|-
* [[cargo]]
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|
* [[sounds]]
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[[Modding General | General information]]
* [[music]]
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* [[scripts]]
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[[Config Train Engine | Config - Train engine]]
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[[Modding Sources | Sources]]
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|}</div>
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<!--<div class="mainmenuwrapper temporarystyle">-->
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<div class="mainmenuCol" >
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{| class=wikitable
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!3D art - Models
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|-
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|
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[[formats | General information]]
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[[Vertex paint | Vertex paint features]]
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[[3dtools | Tools & Resources]]
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|}</div>
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<div class="mainmenuCol" >
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{| class=wikitable
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!2D art - Textures
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|-
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|
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[[2dgeneral | General information]]
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[[Diffuse maps | Diffuse/Color maps]]
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[[Normal maps | Normal maps]]
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[[Gloss maps | Gloss maps]]
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[[Snow mask | Snow/Rust masks]]
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[[Icons | Icons]]
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[[2D Tools | Tools & resources]]
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|}</div>
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<div class="mainmenuCol" >
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{| class=wikitable
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!Sounds
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|-
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|
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[[music | Ingame Music and OST]]
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|}</div>
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<div class="mainmenuCol" >
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{| class=wikitable
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!Scripts
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|-
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|
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[[scripts | Scripts]]
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|}</div>
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<!--</div>-->
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<div class="mainmenuCol" >
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{| class=wikitable
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!Steam Workshop
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|-
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|
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[[swmods | Steam Workshop mods]]
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[[localmods | Local mods]]
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|}</div>
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<!--</div>-->
  
  
Mashinky will have Steam Workshop support added later in the future. Currently, all mods need to be manually copied into the game's directory to function.
 
  
 
[[Category:Modding]]
 
[[Category:Modding]]

Latest revision as of 21:27, 12 August 2023

To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in game configuration files. You can also create scripts. Follow one of the categories below to learn more about modding Mashinky and implementing mods into the game.