Difference between revisions of "Modding"

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!Configs - asset implementation
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!Modding - configs and asset implementation
 
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Under Construction
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[[Modding General | General information]]
  
 
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Revision as of 11:03, 23 March 2021

To add a mod, you need to create some new content (3d asset, industry chain, sound, etc.) and enlist it in game configuration files. You can also create scripts. Follow one of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game.