Difference between revisions of "Diffuse maps"

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(Created page with "Diffuse or color maps are standart RGB(A) texures. The texture itself determines the overall looks of the asset resembling a paper-craft sheet and it's quality is determined a...")
 
 
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Diffuse or color maps are standart RGB(A) texures. The texture itself determines the overall looks of the asset resembling a paper-craft sheet and it's quality is determined and limited only by its creator's skills. Texture space should be utilized as best as possible. In order to retain good [https://en.wikipedia.org/wiki/Texel_(graphics) texel] UV mirroring and UV space sharing shall be utilized.
 
Diffuse or color maps are standart RGB(A) texures. The texture itself determines the overall looks of the asset resembling a paper-craft sheet and it's quality is determined and limited only by its creator's skills. Texture space should be utilized as best as possible. In order to retain good [https://en.wikipedia.org/wiki/Texel_(graphics) texel] UV mirroring and UV space sharing shall be utilized.
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[[File:diff.jpg|none|200px|thumb|left|Original left, LOD texture right]]

Latest revision as of 20:51, 22 March 2021

Diffuse or color maps are standart RGB(A) texures. The texture itself determines the overall looks of the asset resembling a paper-craft sheet and it's quality is determined and limited only by its creator's skills. Texture space should be utilized as best as possible. In order to retain good texel UV mirroring and UV space sharing shall be utilized.

Original left, LOD texture right