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Multiplayer

1 byte added, 07:43, 6 February 2022
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== Technical details ==
=== Implementation ===
The multiplayer is implemented as peer-to-peer with help of Steam API. It means, that one of the players is a host (server), which performs most of the game mechanics calculations. The other players are connected to the host as clients. Clients basically performs perform just graphics rendering. To make life easier, Mashinky provides a randevouz rendezvous server, which simplifies connecting with other people
Currently, there is no way to run the host standalone (headless) with all players connected as clients.
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