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Modding

301 bytes added, 12:01, 21 March 2021
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<strong>== Mashinky modding</strong>==
The easiest way how To add a mod, you need to start modding is adding create some new content (3d asset, industry chain, sound, etc.) and enlist it in [[game configuration files]]. You can also create [[scripts]]. Follow oe of the cathegories bellow to learn more about modding Mashinky and implementing mods into the game.
==Steam Workshop Mods==
In a recent update, Steam Workshop support has been added for [[Engines]], [[Wagons]] and Custom Maps. Other mod categories are going to be added in a future update. You can check the mods you are subscribed to in the main menu inside the game. (screenshot TBA)
If you try to load a save file which uses Steam Workshop mods, the game will notify you when you try to load that save file, and will display a list of mods required to load said save file. (screenshot TBA)<!--<div class="mainmenuwrapper temporarystyle">--><div class="mainmenuCol" >{| class=wikitable !Configs - asset implementation|-|Under Construction
==Uploading a mod to Steam Workshop==|}</div>
(TBA)<!--<div class="mainmenuwrapper temporarystyle">--><div class="mainmenuCol" >{| class=wikitable !3D art - Models|-|[[File:questionmark.png|32px|link=formats|alt=]] [[3d model file formats]] More to follow |}</div><div class="mainmenuCol" >{| class=wikitable !2D art - Textures|-|Under construction |}</div><div class="mainmenuCol" >{| class=wikitable !Sounds|-|[[File:questionmark.png|32px|link=music|alt=]] [[Ingame Music and OST]] |}</div><div class="mainmenuCol" >{| class=wikitable !Scripts|-|[[File:questionmark.png|32px|link=scripts|alt=]] [[Scripts]]More to follow|}</div><!--</div>-->  <div class="mainmenuCol" >{| class=wikitable !Steam Workshop|-|[[File:questionmark.png|32px|link=swmods|alt=]] [[Steam Workshop mods]] [[File:questionmark.png|32px|link=localmods|alt=]] [[Local mods]]|}</div><!--</div>-->
==Modding content categories==
* [[3d models]]
* [[2d graphics]]
* [[vehicles_modding|vehicles]]
* [[industries]]
* [[cargo]]
* [[sounds]]
* [[music]]
* [[scripts]]
All other non-Steam-Workshop mods need to be manually copied into the game's directory to function.
[[Category:Modding]]
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