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Airports

2,091 bytes added, 03:51, 20 November 2023
Hangar added
{{Note|WORK IN PROGRESS|}}
 
[[File:Airport_old.png|450px]] [[File:Airport_new.png|450px]]
You can designate landing and takeoff runway by placing proper [[Airports#Taxiway | '''Taxiway''']] (see below). <br/>
Runways cannot cross each other, nor can you place a bridge over them. You can build both railway and road tunnels underneath though.<br/><br/>
Runways are not cheap, so be mindful of how many and how long do you really need them. The old runway costs 1100 1000 [[File:token money.png|16px|link=Token]] per square, while the modern one costs 2000 [[File:token money.png|16px|link=Token]] per square.<br/><br/>
==<span id="Taxiway">Taxiway</span>==
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Also, the taxiway can accommodate multiple airplanes. They will line up either in front of a runway while departing one-by-one, or at the last intersection before all occupied terminals in waiting for any terminal becoming available. Moreover, taxiways can cross each other, so you can build quite complex roadways within the airport.
Similarly like the runways, you cannot place a bridge over it but you can build a tunnel underneath.<br/>The old taxiway costs 100 [[File:token money.png|16px|link=Token]] per square, while the modern one costs 200 [[File:token money.png|16px|link=Token]] per square.<br/><br/> ==<span id="Hangar">Hangar</span>== [[File:Hangar_old.png|400px]] [[File:Hangar_new.png|400px]] <br/><br/> Hangar is, where you buy or sell or replace your airplanes. You have again two versions and upgrading to the modern version gives you access to more airplanes.Hangar must be connected to the runway either directly or via taxiway (don't forget the second lane of the taxiway). You can connect the hangar to any existing airport and the hangar doesn't have to be within the 6x6 (8x8) limits, but the connecting taxiway (if you use that option) must be within the airport limits. <br/>You might want to build a hangar in separate location, away from regular airports. The airplanes will then travel to their starting destination and then go on their regular route. Since the airplanes travel very fast, it is good option, because neither new, nor old, sent for replacement airplanes will overload your existing airport. <br/>[[File:Hangar_airport.png|left|200px]]<br/>If you decide to use this option (of separate hangar airport), that is '''the only exception''' where you do not need a terminal at that airport. All you need is a hangar connected to a runway. Do '''not''' place this airport (nor its way-point runway) to any route list. The airplane would just endlessly circle above it and it will never land (because of the non-existing terminal). Only when you click on the "Go to depot" button, or if you send the airplane for automatic replacement, the plane will land and enter the hangar.<br clear="all">The old hangar costs 750 [[File:token money.png|16px|link=Token]] while the modern one costs 1500 [[File:token money.png|16px|link=Token]].<br/>You can build one or multiple hangars, depending on your "Only one depot" parameter option in the [[Game_Settings#Advanced_Settings_2|'''Game Setting''']]<br/><br/><br/>  You can see some airport examples of the airport on the [[Airport Examples| '''next page''']].
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