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Depot

337 bytes added, 03:17, 2 February 2023
Single depot can't be moved - added warning
''Hints:''
* if you've enabled [[Game Settings#Advanced|'''Only one depot (in Advanced game setting)''']], you will not be able to either move or demolish it after building it. Choose the location wisely. Remember you will be sending trains from the depot to all corners of the map eventually, not only in your starting area. * If you build two (or more) depots right next to each other they count as a single depot (much like how two adjacent platforms form a single station). This is especially useful if You can place signals in and out in front of the doors of such multi-entry depot, assigning some tracks as entry points and some other as exit points. With careful layout, you play with "Only one can send multiple trains to depot" enabled in the for renovation (see [[Game Settings#AdvancedVehicle Aging|'''Advanced Game SettingsVehicles Aging''']], since with careful rail layout it enables you to have trains due for renovation use more than a single track/depotinfo) without clogging the rail network nearby. (Trains "sent to depot" always seek out the nearest depot)
* If you choose the "Only one depot" game option, you might expect a logistical nightmare for larger networks (when you have hundreds of trains), but also much more fun and much bigger challenge than with multiple depots.
* Even if you allow yourself many depots, there is a hard limit of 256 depots coded into the game. Note: even bulldozed depots count against this number.
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