User contributions
23 March 2021
Icons
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-2
Icons
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+1
Icons
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-16
Config Train Engine
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+105
Snow mask
no edit summary
+4
Modding Sources
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+12
Modding Sources
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+15
Modding Sources
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+309
Modding Sources
Created page with "Texture template .PSD with layers setup 3D scene setup to scale"
Modding
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-2
Swmods
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+6
Swmods
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+120
Config Train Engine
Created page with "Mod configs are to be placed in: <code>DriveLetter:\....\Steam\steamapps\common\Mashinky\mods\ModName\config</code> All vehicle configs are to be named wagon_types.xml. XMLs..."
3D - General information
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+223
3D - Tools
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+131
Modding
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+80
Swmods
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+154
Swmods
Created page with "Steam workshop mod upload guide by Hracicka: https://steamcommunity.com/sharedfiles/filedetails/?id=1618510587 File:Hracicka steam upload.png|none|200px|thumb|left|Origin..."
File:Hracicka steam upload.png
Mod Steam workshop upload by Hracicka
Modding General
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+46
Modding General
Created page with "Mods are placed in the folder <code>DriveLetter:\...\Steam\steamapps\common\Mashinky\mods</code> ==Mod folder structure== There is a strict directory structure in Mashinky's..."
2D - General information
no edit summary
+50
3D - General information
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+413
Vertex paint
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Modding
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+35
Modding
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-15
Localmods
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+205
Localmods
Created page with "Local mods reside on player's computer without any connection to steam workshop. They're persistent in the form and vesion they're on the hard drive. Also they will not get up..."
2D - General information
no edit summary
+13
3D - General information
no edit summary
+13
Icons
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+166
Icons
no edit summary
+223
Icons
Created page with "Icons are exactly that, icons representing an asset in the game's GUI. Mashinky game icons are PNG textures with alpha channel. Icons support Company colors. For that purpose..."
File:Icons.jpg
Icon example
Snow mask
Created page with "A snow mask occupies alpha channel of vehicles _n texture. It's function is (obviously) to mark areas that will be covered in snow during winter. It is also currently used to..."
File:Snow.jpg
Example snow mask.
Gloss maps
Created page with "Gloss maps control how sharp or soft (matte) a reflection is. This allows you to add more variation to asset look based on different materials it is made of in real life. Glos..."
File:Gloss.jpg
Gloss map example
Modding
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+50
2D - General information
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+137
22 March 2021
2D Tools
Created page with "You can use basically any 2d Painting tool to create textures for Mashinky. You only have to be able to export created model into the native .dds format. Down here are lists..."
3D - Tools
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+150
Modding
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+15
Normal maps
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+139
Normal maps
Created page with "Normal maps are used to simulate height changes i.e. bumps, plates, dents on otherwise flat surfaces depending on ingame lighting. More on normal mapping can be found [https:/..."
File:Normal.png
Normal map example
File:Gray.jpg
Grayscale example
Modding
no edit summary
+18
Diffuse maps
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+74
2D - General information
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+199