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Created page with "Diffuse or color maps are standart RGB(A) texures. The texture itself determines the overall looks of the asset resembling a paper-craft sheet and it's quality is determined a..."
Diffuse or color maps are standart RGB(A) texures. The texture itself determines the overall looks of the asset resembling a paper-craft sheet and it's quality is determined and limited only by its creator's skills. Texture space should be utilized as best as possible. In order to retain good [https://en.wikipedia.org/wiki/Texel_(graphics) texel] UV mirroring and UV space sharing shall be utilized.