Open main menu

Mashinky β

Game Settings

Revision as of 14:43, 23 October 2017 by Mrotsalap3x (talk | contribs)

New game

New Game Settings.png

Legend

Setting Description Possible Values
Terrain Not in the game yet
Hills Size of the map 128x128, 256x256, 512x512
Forests Density of forests (decorative, don't produce Logs) on the generated map Low density, medium density, high density
Industry Density of industry on the generated map Low density, medium density, high density
Towns Density of towns on the generated map Low density, medium density, high density
Lakes Density of Lakes on the generated map Low density, medium density, high density

Advanced

The advanced settings page let's the player custommize their gaming experience even more by changing the amount of starting money, the available loan, interest rate and lot's of train behaviours that make the game harder or easier. At the moment some of the options are not editable and are not used by the game.

Advanced-settings.png

Setting Description Possible Values
Difficulty selecting on of those three presets will adjust the other advanced options to make the game easy, medium or hard difficulty. Changing on setting manually will set this to custom Easy, Medium, Hard
Tutorial Enables the tutorial at the start of the game Enabled, Disabled
Random quest's Generates random quests instead of the game's story mode (era progression quets are unaffected) Enabled, Disabled
Era progression method Determines how the game proceeds to the next era - either by the player paying tokens, reaching a specific date, or either Pay, Date, Pay or Date
Starting load Loan amount at the start of a game 500, 1000, 2000, 5000
Additional loan Maximum amount above the starting load a player can borrow 0, 1000, 5000, 10000
Loan interest The amount is paid yearly for every 100 money tokens borrowed. 1, 2, 5, 10
Fuel cost Multiplier for cost of fuel. A higher multiplier makes the operating cost of each train more expensive. Lower (Not changeable at the moment)
Build cost Multiplier for cost of infrastructure. A higher multiplier makes building infrastructure more expensive. 0.5x (Not changeable at the moment)