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Junctions

Revision as of 08:41, 23 October 2017 by Karlos (talk | contribs)

All the exaples below have the basic signaling shown on the images, better signalling positions can improve their preformance if nessesary.

Y Junctions

Y-Junctions act as a convergence or divergence points between two routes on a railway line. Simple solutions tend to work well, but tend to have significant drawbacks when used at high capacity.

Image Name Information Signalling Complexity No. of Points No. of Crossings
Junction Single.png Single Track Junction The most basic junction possible in the game Low 1 0
Junction Single Pass.png Single Track Junction with passing loop A more advanced junction with space to allow trains to pass. Medium 3 0
Junction Branchline Ladder.png Branchline with Ladder Junction A basic junction from double track to a 2 way single track line. Only one locomotive can use the Branchline Low 3 1
Junction Branchline Split.png Branchline with double track entrance A advance junction from double track to a 2 way single track line. Multiple trains can use the branchline. Low 3 1
Junction Mainline Split.png Mainline Split A basic junction for splitting a double track mainline into two directions. Flow is restricted to 1 train accross the junction even if two trains accessing the junction do not cross each others paths. Low 2 1
Junction Mainline Continuous Flow.png Mainline Continuous Flow Junction A advanced mainline junction which poses no restriction on the flow of trains. Low 2 0

Crossings

These are for locations on the tracks where two lines must cross over each other, with no tracked connection between the two.

Image Name Information Signalling Complexity No. of Points No. of Crossings
Junction Crossing Level.png Crossing on the Level A simple method for two mainlines to cross, Flow is restricted to 1 train accross the junction even if two trains accessing the junction do not cross each others paths. Low 0 4
Junction Bridge Overpass.png Overpass Using bridges to cross other tracks, top line must be perpendicular to the grid, lower lines can be in any orientation. Minimum hight difference of 3 between the two lines. None 0 0
Junction Tunnel Underpass.png Underpass Using Tunnels to cross under other tracks, bottom line must be perpendicular to the grid, top lines may be in any orientation. Minimum hight difference of 3 between the two lines. None 0 0

Terminus Junctions

These are a selection of junctions that go at the end of a railway line, these are deigned for both high capacity and the ability to turn the trains arround to prevent the locomotives from reversing on their return journey.

Image Name Information Signalling Complexity No. of Points No. of Crossings
Junction Return Loop.png Return Loop A simple method of turning around trains at the end of the line. Low 1 0
Junction Turning Triangle.png Turning Triangle An alternative method of turning around trains at the end of the line. Medium 3 0
Junction Roundabout.png Roundabout An advanced version of the return loop, this version allows multiple lines to feed into a single station. One way signals must be used to allow for continuous flow. High 3 x n 0
Junction Turminums.png Main Terminus A high capacity railway station that works with a continuous supply of trains. There is no reversing facilities, therefore best used when reversing trains are disabled. Medium 7 2
Junction Turminums With Triangle.png Main Terminus with Turning Triangle A variation of the Terminus station with reversing facilities High 8 2