Game Access ’16

This weekend I will participate on a great event called Game Access ’16, International Game Developers Summit located here in Brno.


Organized by experienced professionals and veterans of the game industry, Game Access ’16 will be a great event for both beginning and professional game developers, programmers, graphic artists, designers, composers, managers and producers involved in the game development industry.

And in Friday 15th of April, I will have a speech at 6 pm about Logistics. The topic is

Isometric gameplay in 3D world
In this speech, I summarized benefits of translating game-play pillars from isometric games into fully 3D world. Where compromises are needed, what disadvantages or advantages it could brings. How it affects game-play itself and there will be also few tricks how to communicate mechanics to the player.
You can see slides here: SLIDES
And there was also new gameplay video:



GameDev Area Meetup #9

Yesterday, I participated on great event called GameDev Area Meetup #9 in Brno (LINK). It was awesome experience and I really enjoyed friendly non-formal atmosphere of many talented developers around. Thanks for such opportunity 😉


If anyone interested what was the topic of my presentation there, it was called “Logistics – Cesta k vlastní hře” and here you can check PDF_SLIDES (Czech language only).

New web

My old blog was not enough “time-saving” since I needed to update each post & rss feed manually. That’s why I switched to Word press and after few hours of experimenting, struggling, deleting etc I have a new blog. Huraay:)


Here I am going to post each development progress, ideas, news and basically everything about Logistics.